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-rw-r--r--games/libretro-prboom/README10
1 files changed, 5 insertions, 5 deletions
diff --git a/games/libretro-prboom/README b/games/libretro-prboom/README
index b35bb5b265..31d362c9d2 100644
--- a/games/libretro-prboom/README
+++ b/games/libretro-prboom/README
@@ -1,9 +1,9 @@
-PrBoom, the purest Doom-Port? Aims to be the most stable Doom port with the
-highest compatibility to the major Doom versions and highres software
-rendering. Full Boom and most if not all MBF features.
+PrBoom, the purest Doom-Port? Aims to be the most stable Doom port
+with the highest compatibility to the major Doom versions and highres
+software rendering. Full Boom and most if not all MBF features.
-The prboom.wad found in the source tree is required to play prboom, place it in
-the content directory with the other doom wads.
+The prboom.wad found in the source tree is required to play prboom,
+place it in the content directory with the other doom wads.
To build the debugging symbols use:
DEBUG=1 ./libretro-prboom.SlackBuild