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-rw-r--r--games/bloodcm/README4
-rw-r--r--games/bloodcm/bloodcm.SlackBuild3
-rw-r--r--games/bloodcm/bloodcm.info2
3 files changed, 1 insertions, 8 deletions
diff --git a/games/bloodcm/README b/games/bloodcm/README
index 30629a9271..b5e02f39f8 100644
--- a/games/bloodcm/README
+++ b/games/bloodcm/README
@@ -11,7 +11,3 @@ eduke32 will need to be at least version 20160704_5811 for this to work.
To play BloodCM: Launch EDuke32, select BloodCM in the "Custom Game"
drop-down list, click "Start".
-
-When new versions of BloodCM are released, the download URL doesn't
-change. If you get an md5sum error on the downloaded file, please
-contact the maintainer of this SlackBuild.
diff --git a/games/bloodcm/bloodcm.SlackBuild b/games/bloodcm/bloodcm.SlackBuild
index f9ac592f5c..a0f146fad8 100644
--- a/games/bloodcm/bloodcm.SlackBuild
+++ b/games/bloodcm/bloodcm.SlackBuild
@@ -19,9 +19,6 @@ PKGTYPE=${PKGTYPE:-tgz}
ARCH=noarch
-# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
-# the name of the created package would be, and then exit. This information
-# could be useful to other scripts.
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
diff --git a/games/bloodcm/bloodcm.info b/games/bloodcm/bloodcm.info
index 849e5f8899..9707d9903c 100644
--- a/games/bloodcm/bloodcm.info
+++ b/games/bloodcm/bloodcm.info
@@ -1,7 +1,7 @@
PRGNAM="bloodcm"
VERSION="12.2016"
HOMEPAGE="https://www.moddb.com/games/bloodcm"
-DOWNLOAD="http://ponce.cc/slackware/sources/repo/38-blood-crossmatching"
+DOWNLOAD="https://slackware.uk/~urchlay/src/38-blood-crossmatching"
MD5SUM="62c3371f353c07ed0bd42c96a37f7d08"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""