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author Matteo Bernardini2019-09-14 07:57:43 +0200
committer Matteo Bernardini2019-09-14 07:57:43 +0200
commitde40343a1db85e9c173db1c195923e0157d93cfe (patch)
tree72c35cdc13e9823bcfb4d26866f4b97b1440420b /graphics/yafaray/README
parent50b7e832ae3d4c1f51d3d0e93ab9face1a8d036d (diff)
downloadslackbuilds-current-20190914.1.tar.gz
20190914.1 global branch merge.current-20190914.1
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
Diffstat (limited to 'graphics/yafaray/README')
-rw-r--r--graphics/yafaray/README8
1 files changed, 2 insertions, 6 deletions
diff --git a/graphics/yafaray/README b/graphics/yafaray/README
index 0634be71c9..29763c62d7 100644
--- a/graphics/yafaray/README
+++ b/graphics/yafaray/README
@@ -2,10 +2,6 @@ YafaRay is a free open-source raytracing engine. Raytracing is a rendering
technique for generating realistic images by tracing the path of light
through a 3D scene.
-This package is built by default with QT4 support (needed if you intend to use
-the blender plugin too). If you don't want it, launch the script as follows:
-# USEQT=no ./yafaray.SlackBuild (assuming you're root)
+python3 is an optional dependency, to enable python bindings.
-You can also build Python bindings, provided you have swig and Python
-installed. Simply run
-# BUILDPYTHON=yes ./yafaray.SlackBuild (always assuming you're root)
+To disable building the Qt gui pass the script the variable QTGUI=OFF