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Diffstat (limited to 'libraries/imgui/README')
-rw-r--r-- | libraries/imgui/README | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/libraries/imgui/README b/libraries/imgui/README new file mode 100644 index 0000000000..dbffc9e81c --- /dev/null +++ b/libraries/imgui/README @@ -0,0 +1,27 @@ +Dear ImGui is a bloat-free graphical user interface library for C++. +It outputs optimized vertex buffers that you can render anytime in +your 3D-pipeline enabled application. It is fast, portable, renderer +agnostic and self-contained (no external dependencies). + +Dear ImGui is designed to enable fast iterations and to empower +programmers to create content creation tools and visualization / debug +tools (as opposed to UI for the average end-user). It favors +simplicity and productivity toward this goal, and lacks certain +features normally found in more high-level libraries. + +Dear ImGui is particularly suited to integration in games engine (for +tooling), real-time 3D applications, fullscreen applications, embedded +applications, or any applications on consoles platforms where +operating system features are non-standard. + + * Minimize state synchronization. + * Minimize state storage on user side. + * Minimize setup and maintenance. + * Easy to use to create code-driven and data-driven tools. + * Easy to use to create ad hoc short-lived tools and long-lived, + more elaborate tools. + * Easy to hack and improve. + * Portable, minimize dependencies, run on target (consoles, phones, + etc.). + * Efficient runtime and memory consumption. + * Battle-tested, used by many major actors in the game industry. |