diff options
Diffstat (limited to 'games/ufoai/ufoai.SlackBuild')
-rw-r--r-- | games/ufoai/ufoai.SlackBuild | 148 |
1 files changed, 117 insertions, 31 deletions
diff --git a/games/ufoai/ufoai.SlackBuild b/games/ufoai/ufoai.SlackBuild index 47acdd7c3b..bece5c6714 100644 --- a/games/ufoai/ufoai.SlackBuild +++ b/games/ufoai/ufoai.SlackBuild @@ -1,8 +1,9 @@ -#!/bin/sh +#!/bin/bash # Slackware build script for ufoai -# Written by Joze Zobec <jozze.zepl@gmail.com> +# Written by Joze Zobec <email removed> +# Now maintained by B. Watson <urchlay@slackware.uk> # THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED @@ -15,8 +16,24 @@ # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS # SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -# 20170706 bkw: -# - fix build on -current +# 20220430 bkw: BUILD=4: strip game.so. + +# 20211017 bkw: BUILD=3 +# - fix build on -current again: +# - disable building with BFD. +# - -std=c++11 +# - new-style icons. +# - make .desktop files validate. +# - get rid of useless 'memory' binary. +# - document missing optional dep, gtkglext. +# - patches from Debian that (hopefully) prevent segfaults. +# - make the game default to running in a window, as there are +# issues with fullscreen on -current with (at least) intel video. +# - disable uforadiant by default, it segfaults on startup and +# I haven't figured out why yet. +# - slack-desc reflects builds options (sdl 1/2, uforadiant). + +# 20170706 bkw: fix build on -current # 20151126 bkw: # - fix build on systems that have SDL2 but not SDL2_ttf @@ -32,10 +49,13 @@ # - allow building the radiant editor. I have no idea if it's working # correctly, since I have no idea how to use it. +cd $(dirname $0) ; CWD=$(pwd) + PRGNAM=ufoai VERSION=${VERSION:-2.5} -BUILD=${BUILD:-2} +BUILD=${BUILD:-4} TAG=${TAG:-_SBo} +PKGTYPE=${PKGTYPE:-tgz} if [ -z "$ARCH" ]; then case "$( uname -m )" in @@ -45,7 +65,11 @@ if [ -z "$ARCH" ]; then esac fi -CWD=$(pwd) +if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then + echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" + exit 0 +fi + TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} @@ -64,12 +88,14 @@ else LIBDIRSUFFIX="" fi -# If gtksourceview is available build the radiant editor -if pkg-config --exists gtksourceview-2.0 ; then - radiant="--enable-uforadiant" -else - radiant="--disable-uforadiant" -fi +# If gtksourceview and gtkglext are installed and RADIANT=yes, build +# the uforadiant editor. +radiant="--disable-uforadiant" + +[ "${RADIANT:-no}" = "yes" ] && \ + pkg-config --exists gtksourceview-2.0 && \ + pkg-config --exists gtkglext-1.0 && \ + radiant="--enable-uforadiant" if [ "${SSE:-yes}" = "no" ]; then sseopt="--disable-sse" @@ -88,16 +114,35 @@ mv $PRGNAM-$VERSION-source $PRGNAM-$VERSION cd $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-$VERSION-data.tar chown -R root:root . -find -L . \ - \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \ - -exec chmod 755 {} \; -o \ - \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ - -exec chmod 644 {} \; +find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ + \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+ # 20170706 bkw: fix build with gcc7 echo 'CXXFLAGS += -Wno-narrowing' >> build/flags.mk -[ "${SDL2:-no}" = "no" ] && EXTRAOPT="--disable-sdl2" +# 20211017 bkw: apply patches from Debian's build 6. +for i in $( cat $CWD/patches/series ); do + patch -p1 < $CWD/patches/$i +done + +# 20211017 bkw: change the default from fullscreen to windowed. This +# is helpful because on my hardware, at least, the game crashes when +# it tries to to fullscreen... and takes the whole X server with it. +# This is just the default; users can switch to fullscreen from +# within the game if they want. +sed -i '/"vid_fullscreen"/s,"1","0",' src/client/cl_video.cpp + +# 20211017 bkw: bfd gratuitous API changes. This disables bfd, which +# means the game can't print a backtrace if it crashes. Since we +# install the binaries stripped, the backtrace wouldn't have been +# all that useful anyway. +sed -i '/check_header.*bfd\.h/d' configure + +# 20211017 bkw: it ignores environment CXXFLAGS, and we need this, so: +echo 'CXXFLAGS += -std=c++11' >> build/flags.mk + +# 20211017 bkw: leave this here, but default to yes. +[ "${SDL2:-yes}" = "no" ] && EXTRAOPT="--disable-sdl2" CFLAGS="$SLKCFLAGS" \ CXXFLAGS="$SLKCFLAGS" \ @@ -107,52 +152,93 @@ CXXFLAGS="$SLKCFLAGS" \ --datadir=/usr/share/games/$PRGNAM \ --enable-release \ $sseopt \ - --enable-memory \ + --disable-memory \ + --disable-testall \ --enable-ufo \ --enable-ufoded \ --enable-ufoslicer \ $EXTRAOPT \ $radiant -make +# Normally it's "make V=1" for verbose build, but here it's different. +make Q='' make lang -make maps -make pk3 -BINARIES= +# We get "make: nothing to be done for..." for these 2. +# make maps +# make pk3 # Manual install: first the data... mkdir -p $PKG/usr/share/games/$PRGNAM $PKG/usr/games +strip base/game.so cp -a base $PKG/usr/share/games/$PRGNAM/ # ...then the binaries -if [ "$radiant" = "--enable-uforadiant" ]; then +if [ -x radiant/uforadiant ]; then cp -a radiant $PKG/usr/share/games/$PRGNAM/ rm -f $PKG/usr/share/games/$PRGNAM/radiant/uforadiant BINARIES="radiant/uforadiant" fi -BINARIES="$BINARIES ufo ufoded ufo2map ufomodel memory ufoslicer" +BINARIES="$BINARIES ufo ufoded ufo2map ufomodel ufoslicer" install -s -m0755 $BINARIES $PKG/usr/games/ -# .desktop files, icons and man pages... +# 20211017 bkw: make the .desktop files validate +sed -i -e 's,Application;,,' \ + -e '/^Encoding/d' \ + -e '/^Icon/s,\.xpm,,' \ + debian/*.desktop +sed -i '/^StartupNotify=false/d' debian/uforadiant.desktop + +# .desktop files, old-style icons mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps $PKG/usr/man/man6 install -m 0644 debian/*.desktop $PKG/usr/share/applications/ install -m 0644 debian/*.xpm $PKG/usr/share/pixmaps/ -install -m 0644 debian/*.6 $PKG/usr/man/man6/ + +# man pages taken from more recent debian (ufoai_2.5-6.debian.tar.xz) and +# modified for this SlackBuild. For one thing, I made them all section 6. +install -m 0644 $CWD/man/*.6 $PKG/usr/man/man6/ gzip $PKG/usr/man/man6/*.6 +ln -s ufo.6.gz $PKG/usr/man/man6/$PRGNAM.6.gz + +# new-style icons, created by mkicons.sh, q.v. +for i in $CWD/icons/*; do + app="$( basename $i )" + if [ -e $PKG/usr/games/$app ]; then + for png in $CWD/icons/$app/*.png; do + px="$( basename "$png" .png )" + size=${px}x${px} + dir=$PKG/usr/share/icons/hicolor/$size/apps + mkdir -p $dir + cat $png > $dir/$app.png + done + fi +done # Get rid of uforadiant stuff if we don't have uforadiant -[ "$radiant" = "" ] && rm $PKG/usr/share/applications/uforadiant.desktop \ - $PKG/usr/man/man6/uforadiant.6.gz $PKG/usr/share/pixmaps/uforadiant.xpm +if [ -x radiant/uforadiant ]; then + INCLUDES="includes" + # This looks like it doesn't belong + rm -f $PKG/usr/share/games/$PRGNAM/radiant/prefabs/pipes.map +else + INCLUDES="does NOT include" + rm $PKG/usr/share/applications/uforadiant.desktop \ + $PKG/usr/man/man6/uforadiant.6.gz \ + $PKG/usr/share/pixmaps/uforadiant.xpm +fi + +SDLVER="1.2" +ldd $PKG/usr/games/ufo | grep -q SDL2 && SDLVER="2.0" mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a LICENSES README COPYING $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install -cat $CWD/slack-desc > $PKG/install/slack-desc +sed -e "s,@INCLUDES@,$INCLUDES," \ + -e "s,@SDLVER@,$SDLVER," \ + $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG -/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE |