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-rw-r--r--games/higan/README24
1 files changed, 0 insertions, 24 deletions
diff --git a/games/higan/README b/games/higan/README
index b7482646d1..5f29a6f9ca 100644
--- a/games/higan/README
+++ b/games/higan/README
@@ -10,29 +10,6 @@ Famicom (SNES), Game Boy, Game Boy Color and Game Boy Advance.
It also supports the following subsystems: Super Game Boy,
BS-X Satellaview and Sufami Turbo.
-
-* Options *
-
-1) higan has 2 interfaces to choose from. The default is QT
-and the other is GTK. If you'd like to choose the GTK interface,
-then pass INTERFACE=gtk to the slackbuild.
-
-INTERFACE=qt|gtk (default: qt)
-
-2) There are 3 modes that higan can be built. There can only be one
-mode chosen at build time. The 3 modes are accuracy, balanced (default),
-and performance. To choose accuracy mode pass PROFILE=accuracy to
-the slackbuild. For performance mode pass PROFILE=performance to the
-slackbuild.
-
-PROFILE=accuracy|balanced|performance (default: balanced)
-
-3) If you want to have an OpenAL audio driver option, you can build higan
-to support it by passing OPENAL=yes to the slackbuild, which would require
-the OpenAL package to be installed. By default, this option is disabled.
-
-OPENAL=yes|no (default: no), requires OpenAL
-
* Configuration *
The default profile folder (where platform system files, cheats and
@@ -40,4 +17,3 @@ shaders are located) is /usr/share/higan. If you want a personalized
profile, store your files in ~/.config/higan/, then higan will use
this folder instead.
-Optional dependency: OpenAL