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author | Matteo Bernardini | 2020-05-16 08:40:20 +0200 |
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committer | Matteo Bernardini | 2020-05-16 08:40:20 +0200 |
commit | 24d138810ffcc8f587a8b5738055b391d5557876 (patch) | |
tree | 36cb94ee167544a9b47bb0977f363ad1d9a9269c /libraries/SDL2/README | |
parent | ba2748231a15ec48e202d1266310f7b2ac19f831 (diff) | |
download | slackbuilds-current-20200516.1.tar.gz |
20200516.1 global branch merge.current-20200516.1
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
Diffstat (limited to 'libraries/SDL2/README')
-rw-r--r-- | libraries/SDL2/README | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/libraries/SDL2/README b/libraries/SDL2/README deleted file mode 100644 index 7fa6c9b740..0000000000 --- a/libraries/SDL2/README +++ /dev/null @@ -1,9 +0,0 @@ -SDL2 (Simple DirectMedia Layer Version 2) - -Simple DirectMedia Layer is a cross-platform development library designed to -provide low-level access to audio, keyboard, mouse, joystick, and graphics -hardware via OpenGL. - -SDL is written in C and works natively with C++. - -This is safe to install alongside Slackware's SDL libraries. |