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author B. Watson2016-08-18 11:36:30 +0200
committer Willy Sudiarto Raharjo2016-08-20 02:50:03 +0200
commit3a1ee18cb59a98e62b22fe93fe8b7a63c4ae863d (patch)
tree3b147da364bba68f86b51fc111939598b80086e6 /games/wmquake/wmquake.SlackBuild
parent2cf550c755a2453a387d2415ffdad97ec1933a0c (diff)
downloadslackbuilds-3a1ee18cb59a98e62b22fe93fe8b7a63c4ae863d.tar.gz
games/wmquake: New maintainer, fix build.
Diffstat (limited to 'games/wmquake/wmquake.SlackBuild')
-rw-r--r--games/wmquake/wmquake.SlackBuild51
1 files changed, 34 insertions, 17 deletions
diff --git a/games/wmquake/wmquake.SlackBuild b/games/wmquake/wmquake.SlackBuild
index e31c4cf16e..fec7f4c9cb 100644
--- a/games/wmquake/wmquake.SlackBuild
+++ b/games/wmquake/wmquake.SlackBuild
@@ -2,7 +2,7 @@
# Slackware build script for wmquake
#
-# Copyright 2015 Gethyn ThomasQuail <gethyn@bloodbathsoftworks.com>
+# Copyright 2015 Gethyn ThomasQuail <email removed>
# All rights reserved.
#
# Based on:
@@ -25,15 +25,26 @@
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+# Now maintained by B. Watson <yalhcru@gmail.com>
+
+# 20160818 bkw:
+# - take over maintenance
+# - BUILD=2
+# - i486 => i586
+# - document the fact that this doesn't work on x86_64
+# - actually use SLKCFLAGS
+# - install binary stripped
+# - install binary in /usr/libexec, *not /usr/share*! Dammit!
+# - fix wrapper script to run in user's homedir
+
PRGNAM=wmquake
VERSION=${VERSION:-1.1}
-BUILD=${BUILD:-1}
+BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
-GAMDIR=usr/share/games/quake/wmquake
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
- i?86) ARCH=i486 ;;
+ i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
@@ -44,8 +55,8 @@ TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
-if [ "$ARCH" = "i486" ]; then
- SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+if [ "$ARCH" = "i586" ]; then
+ SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
@@ -53,9 +64,21 @@ elif [ "$ARCH" = "i686" ]; then
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
+cat <<EOF
+ WARNING: $PRGNAM is known to segfault on $ARCH. Press ^C within
+ 10 seconds to abort this build, or press Enter (or wait 10 sec)
+ to continue.
+EOF
+ read -t 10 junk
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
+cat <<EOF
+ WARNING: $PRGNAM is untested on $ARCH and probably won't work. Press ^C
+ within 10 seconds to abort this build, or press Enter (or wait 10 sec)
+ to continue.
+EOF
+ read -t 10 junk
fi
set -e
@@ -73,20 +96,14 @@ find -L . \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
-make
-
-# Copies over compiled binary
-install -D -m 0755 $PRGNAM $PKG/$GAMDIR/$PRGNAM
-
-# Desktop and launcher related stuff
-install -D -m 0755 $CWD/$PRGNAM $PKG/usr/games/$PRGNAM
+make CFLAGS="$SLKCFLAGS"
-# Make it so the games group can access the folder
-chgrp games $PKG/$GAMDIR
-chmod 774 $PKG/$GAMDIR
+mkdir -p $PKG/usr/libexec/$PRGNAM $PKG/usr/games
+install -s -m0755 $PRGNAM $PKG/usr/libexec/$PRGNAM
+install -m0755 $CWD/$PRGNAM.sh $PKG/usr/games/$PRGNAM
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
-cp -a README.INSTALL README.source README.wmquake $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a README.* $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install