summaryrefslogtreecommitdiffstats
path: root/games/typhoon_2001/README
diff options
context:
space:
mode:
author B. Watson2010-05-11 22:53:49 +0200
committer David Somero2010-05-11 22:53:49 +0200
commit88a58a03bd884cb9ff23b8519861c0b3c41bee32 (patch)
tree924194f31bd5d2ba002718c36df79d824f046c24 /games/typhoon_2001/README
parent2e06e1bc1d05c47679300ce666d2070022d812e7 (diff)
downloadslackbuilds-88a58a03bd884cb9ff23b8519861c0b3c41bee32.tar.gz
games/typhoon_2001: Added to 12.1 repository
Diffstat (limited to 'games/typhoon_2001/README')
-rw-r--r--games/typhoon_2001/README13
1 files changed, 13 insertions, 0 deletions
diff --git a/games/typhoon_2001/README b/games/typhoon_2001/README
new file mode 100644
index 0000000000..ffe5928951
--- /dev/null
+++ b/games/typhoon_2001/README
@@ -0,0 +1,13 @@
+Typhoon 2001 is a freeware game inspired by both the Atari Jaguar hit
+game Tempest 2000 and the arcade hit Tempest. It takes ideas and concepts
+from both games, but rearranges and changes them. A few new ideas have
+been implemented as well.
+
+To run the Linux version of Typhoon 2001, you will need hardware OpenGL
+video accleration support for your X server.
+
+This game is not open source: it's distributed binary-only. The SlackBuild
+simply installs the binary distribution files in the appropriate places,
+and adds a launcher script in /usr/bin, which adds support for per-user
+game settings. The directory $HOME/.typhoon_2001/ will be created the
+first time the game is run.