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author Matteo Bernardini2020-03-21 11:50:32 +0100
committer Matteo Bernardini2020-03-21 11:50:32 +0100
commit296746ee2c9b89a5b04f160cf22d7f9227330c05 (patch)
tree9813ea75d1309877871a37e478e166931812353e /games/etlegacy-from-source/README
parentf846eb1bcc13a8369ba70a1efd953b9140e56c2f (diff)
downloadslackbuilds-296746ee2c9b89a5b04f160cf22d7f9227330c05.tar.gz
20200321.1 global branch merge.current-20200321.1
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
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+Wolfenstein Enemy Territory: Legacy is a project that aims to create
+a fully compatible client and server for the popular online FPS game
+Wolfenstein: Enemy Territory.
+
+It's based on its source code released under the GPLv3 license.
+
+The main goal of this project is to fix bugs, remove old dependencies
+and make it playable on all major operating systems while still
+remaining compatible with the ET 2.60b version and as many of its mods
+as possible.
+
+This script builds the server with omni-bot support (x86 32bit only).
+(http://www.omni-bot.com/)
+
+To play you *need* also the data files from the original game
+(etlegacy-data).
+
+* WARNING *
+
+To have a client/server compatible with the existing ones (to play
+on the existing online servers), build it on/for a 32bit platform.
+
+This version of the game is built from source: the resulting package
+conflicts with the etlegacy SlackBuild you can find on SBo so install
+only one of the two.