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author Robby Workman2016-01-06 23:15:55 +0100
committer Willy Sudiarto Raharjo2016-01-17 03:40:16 +0100
commitb7b2b0a84069ea1ded0f80334e85cdcaedde6f35 (patch)
treecff5cf5e1a771809029721e586ac6d939f1383ab /audio/apulse/README
parentc51a32d16e43ca3bda9e22a8c184fedd46f2e0b4 (diff)
downloadslackbuilds-b7b2b0a84069ea1ded0f80334e85cdcaedde6f35.tar.gz
audio/apulse: Removed (pulseaudio is in Slackware 14.1)
I don't see a need for this any more. If I'm wrong, flame away. Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
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-PulseAudio emulation for ALSA.
-
-Any app that requires pulseaudio can be run as such:
-
- $ apulse <program> [parameters]
-
-PulseAudio is not required.
-
-Speex is recommended for greater compatibility.
-
-The SlackBuild now detects a multilib machine and will
-build with COMPAT32 libraries. If you have a reason
-to bypass this, run:
-
- # COMPAT32=no sh apulse.SlackBuild
-
-The default is for libraries to be installed in:
-
- /usr/lib${LIBDIRSUFFIX}/apulse
-
-To override this setting and install the libraries
-directly into the /usr/lib${LIBDIRSUFFIX}/ directories, run:
-
- GLOBAL_LIBS=yes sh apulse.SlackBuild
-
-This may increase pulseaudio compatibility with
-some applications. The disadvantage of this
-'global' build type, is that some programs (such as
-Google Chrome) will believe you have pulseaudio
-installed and may not have sound.