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The goal of Alien Arena was to create the perfect marriage between Quake
and Unreal Tournament, between retro sci-fi and futuristic tech, and between
casual gamer and advanced expert, and wrap it up in a package with quality
that could rival that of commercial games. The game has a weapon set that
is unique and fun, and deviates a bit away from the standard Q3 or UT2k4
weapons. Gameplay can be altered easily in the menu by choosing between the
various game types, such as Deathmatch, Team Core Assault, All Out Assault,
Capture the Flag, Duel, and Cattle Prod. Users can also apply a number of
different mutators to the game rules as well, creating some pretty interesting
scenarios. Players can join others on servers using the in-game browser, or
use the Galaxy client, which also serves as a way to communicate with the
large, and friendly Alien Arena community.

Alienarena requires OpenAL.

Note: This slackbuild only builds the client.