Anti-Grain Geometry (AGG) is an Open Source, free of charge graphic library, written in industrially standard C++. The terms and conditions of use AGG are described on The License page. AGG doesn't depend on any graphic API or technology. Basically, you can think of AGG as of a rendering engine that produces pixel images in memory from some vectorial data. But of course, AGG can do much more than that. The ideas and the philosophy of AGG are: * Anti-Aliasing * Subpixel Accuracy * The highest possible quality * High performance * Platform independence and compatibility * Flexibility and extensibility * Lightweight design * Reliability and stability (including numerical stability)