From f92b4a7897cdabef7a0734d89dbeb799f308e0aa Mon Sep 17 00:00:00 2001 From: dsomero Date: Fri, 21 May 2010 21:18:14 -0400 Subject: games/scummvm: Removed (Build failure) invalid conversion from 'const char*' to 'char*' --- games/scummvm/README | 9 --------- 1 file changed, 9 deletions(-) delete mode 100644 games/scummvm/README (limited to 'games/scummvm/README') diff --git a/games/scummvm/README b/games/scummvm/README deleted file mode 100644 index d958efead6..0000000000 --- a/games/scummvm/README +++ /dev/null @@ -1,9 +0,0 @@ -ScummVM is a collection of interpreters, capable of emulating several -adventure game engines. ScummVM mainly supports engines created using -SCUMM (Script Creation Utility for Maniac Mansion), used in various -LucasArts games such as Monkey Island, Day of the Tentacle, and others. -ScummVM also contains interpreters for several non-SCUMM games - currently -Beneath a Steel Sky, Broken Sword I & II, and Simon the Sorcerer 1 & 2. - -ScummVM optionally uses libmpeg2 and fluidsynth, both are available from -SlackBuilds.org \ No newline at end of file -- cgit v1.2.3