From f92b4a7897cdabef7a0734d89dbeb799f308e0aa Mon Sep 17 00:00:00 2001 From: dsomero Date: Fri, 21 May 2010 21:18:14 -0400 Subject: games/scummvm: Removed (Build failure) invalid conversion from 'const char*' to 'char*' --- games/scummvm/README | 9 ---- games/scummvm/doinst.sh | 5 -- games/scummvm/scummvm.SlackBuild | 98 ---------------------------------------- games/scummvm/scummvm.info | 10 ---- games/scummvm/slack-desc | 19 -------- 5 files changed, 141 deletions(-) delete mode 100644 games/scummvm/README delete mode 100644 games/scummvm/doinst.sh delete mode 100644 games/scummvm/scummvm.SlackBuild delete mode 100644 games/scummvm/scummvm.info delete mode 100644 games/scummvm/slack-desc diff --git a/games/scummvm/README b/games/scummvm/README deleted file mode 100644 index d958efead6..0000000000 --- a/games/scummvm/README +++ /dev/null @@ -1,9 +0,0 @@ -ScummVM is a collection of interpreters, capable of emulating several -adventure game engines. ScummVM mainly supports engines created using -SCUMM (Script Creation Utility for Maniac Mansion), used in various -LucasArts games such as Monkey Island, Day of the Tentacle, and others. -ScummVM also contains interpreters for several non-SCUMM games - currently -Beneath a Steel Sky, Broken Sword I & II, and Simon the Sorcerer 1 & 2. - -ScummVM optionally uses libmpeg2 and fluidsynth, both are available from -SlackBuilds.org \ No newline at end of file diff --git a/games/scummvm/doinst.sh b/games/scummvm/doinst.sh deleted file mode 100644 index 3412314ed0..0000000000 --- a/games/scummvm/doinst.sh +++ /dev/null @@ -1,5 +0,0 @@ - -if [ -x usr/bin/update-desktop-database ]; then - ./usr/bin/update-desktop-database ./usr/share/applications >/dev/null 2>&1 -fi - diff --git a/games/scummvm/scummvm.SlackBuild b/games/scummvm/scummvm.SlackBuild deleted file mode 100644 index c1a8e7d6a4..0000000000 --- a/games/scummvm/scummvm.SlackBuild +++ /dev/null @@ -1,98 +0,0 @@ -#!/bin/sh - -# Slackware build script for scummvm - -# Copyright 2006 Halim Issa -# Copyright 2008 Carlos Corbacho (Slamd64 port) -# All rights reserved. -# -# Redistribution and use of this script, with or without modification, is -# permitted provided that the following conditions are met: -# -# 1. Redistributions of this script must retain the above copyright -# notice, this list of conditions and the following disclaimer. -# -# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED -# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF -# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO -# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, -# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; -# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR -# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF -# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - -PRGNAM=scummvm -VERSION=0.13.1 -ARCH=${ARCH:-i486} -BUILD=${BUILD:-1} -TAG=${TAG:-_SBo} - -CWD=$(pwd) -TMP=${TMP:-/tmp/SBo} -PKG=$TMP/package-$PRGNAM -OUTPUT=${OUTPUT:-/tmp} - -DOCS="AUTHORS COPYING NEWS README TODO" - -if [ "$ARCH" = "i486" ]; then - SLKCFLAGS="-O2 -march=i486 -mtune=i686" - LIBDIRSUFFIX="" -elif [ "$ARCH" = "i686" ]; then - SLKCFLAGS="-O2 -march=i686 -mtune=i686" - LIBDIRSUFFIX="" -elif [ "$ARCH" = "x86_64" ]; then - SLKCFLAGS="-O2 -fPIC" - LIBDIRSUFFIX="64" -fi - -rm -rf $PKG -mkdir -p $TMP $PKG $OUTPUT -cd $TMP || exit 1 -rm -rf $PRGNAM-$VERSION -tar xvf $CWD/$PRGNAM-$VERSION.tar.bz2 || exit 1 -cd $PRGNAM-$VERSION || exit 1 -chown -R root:root . -chmod -R u+w,go+r-w,a-s . - -CFLAGS="$SLKCFLAGS" \ -CXXFLAGS="$SLKCFLAGS" \ -./configure \ - --prefix=/usr \ - --bindir=/usr/games \ - --libdir=/usr/lib$LIBDIRSUFFIX \ - --mandir=/usr/man \ - --disable-debug \ - || exit 1 - -make || exit 1 -make install DESTDIR=$PKG || exit 1 - -strip --strip-unneeded $PKG/usr/games/scummvm 2> /dev/null - -# The .desktop file for the menu is not being installed -install -D -m 0644 dists/scummvm.desktop \ - $PKG/usr/share/applications/scummvm.desktop - -# Hardcode the location for the .desktop icon -sed -i s%Icon=%Icon=/usr/share/pixmaps/% \ - $PKG/usr/share/applications/scummvm.desktop - -mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION -cp -a $DOCS $PKG/usr/doc/$PRGNAM-$VERSION -# We don't need these - they're redundant -rm -rf $PKG/usr/share/doc - -# Compress the man page(s) -( cd $PKG/usr/man - find . -type f -exec gzip -9 {} \; - for i in $( find . -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done -) - -mkdir -p $PKG/install -cat $CWD/slack-desc > $PKG/install/slack-desc -cat $CWD/doinst.sh > $PKG/install/doinst.sh - -cd $PKG -/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/scummvm/scummvm.info b/games/scummvm/scummvm.info deleted file mode 100644 index 0703555d53..0000000000 --- a/games/scummvm/scummvm.info +++ /dev/null @@ -1,10 +0,0 @@ -PRGNAM="scummvm" -VERSION="0.13.1" -HOMEPAGE="http://www.scummvm.org/" -DOWNLOAD="http://downloads.sourceforge.net/scummvm/scummvm-0.13.1.tar.bz2" -MD5SUM="843d9cd4470022bd3b269eb84298dc16" -DOWNLOAD_x86_64="" -MD5SUM_x86_64="" -MAINTAINER="Yalla-One" -EMAIL="yallaone@gmail.com" -APPROVED="rworkman,pprkut" diff --git a/games/scummvm/slack-desc b/games/scummvm/slack-desc deleted file mode 100644 index 90ffe9f920..0000000000 --- a/games/scummvm/slack-desc +++ /dev/null @@ -1,19 +0,0 @@ -# HOW TO EDIT THIS FILE: -# The "handy ruler" below makes it easier to edit a package description. Line -# up the first '|' above the ':' following the base package name, and the '|' -# on the right side marks the last column you can put a character in. You must -# make exactly 11 lines for the formatting to be correct. It's also -# customary to leave one space after the ':'. - - |-----handy-ruler------------------------------------------------------| -scummvm: ScummVM (SCUMM game engine interpreter) -scummvm: -scummvm: ScummVM is a collection of interpreters, capable of emulating -scummvm: several adventure game engines. ScummVM mainly supports engines -scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion), -scummvm: used in various LucasArts games such as Monkey Island, Day of the -scummvm: Tentacle, and others. ScummVM also contains interpreters for -scummvm: several non-SCUMM games, currently these are Beneath a Steel Sky, -scummvm: Broken Sword I & II, and Simon the Sorcerer 1 & 2. -scummvm: -scummvm: -- cgit v1.2.3