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-rw-r--r--python/pygame/pygame-v4l.patch88
1 files changed, 0 insertions, 88 deletions
diff --git a/python/pygame/pygame-v4l.patch b/python/pygame/pygame-v4l.patch
deleted file mode 100644
index 3b5a2b9d2b..0000000000
--- a/python/pygame/pygame-v4l.patch
+++ /dev/null
@@ -1,88 +0,0 @@
-diff -crB pygame-1.9.1release/Setup.in pygame-1.9.1release-v4lpatch//Setup.in
-*** pygame-1.9.1release/Setup.in Thu Jul 2 06:41:56 2009
---- pygame-1.9.1release-v4lpatch//Setup.in Thu Mar 24 17:31:22 2011
-***************
-*** 34,40 ****
- _numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG)
- movie src/movie.c $(SDL) $(SMPEG) $(DEBUG)
- scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG)
-! _camera src/_camera.c src/camera_v4l2.c src/camera_v4l.c $(SDL) $(DEBUG)
- pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG)
-
- GFX = src/SDL_gfx/SDL_gfxPrimitives.c
---- 34,40 ----
- _numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG)
- movie src/movie.c $(SDL) $(SMPEG) $(DEBUG)
- scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG)
-! _camera src/_camera.c src/camera_v4l2.c $(SDL) $(DEBUG)
- pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG)
-
- GFX = src/SDL_gfx/SDL_gfxPrimitives.c
-diff -crB pygame-1.9.1release/src/_camera.c pygame-1.9.1release-v4lpatch//src/_camera.c
-*** pygame-1.9.1release/src/_camera.c Sun Mar 15 20:30:41 2009
---- pygame-1.9.1release-v4lpatch//src/_camera.c Thu Mar 24 16:58:18 2011
-***************
-*** 160,179 ****
- {
- #if defined(__unix__)
- if (v4l2_open_device(self) == 0) {
-! if (v4l_open_device(self) == 0) {
-! v4l2_close_device(self);
-! return NULL;
-! } else {
-! self->camera_type = CAM_V4L;
-! if (v4l_init_device(self) == 0) {
-! v4l2_close_device(self);
-! return NULL;
-! }
-! if (v4l_start_capturing(self) == 0) {
-! v4l2_close_device(self);
-! return NULL;
-! }
-! }
- } else {
- self->camera_type = CAM_V4L2;
- if (v4l2_init_device(self) == 0) {
---- 160,167 ----
- {
- #if defined(__unix__)
- if (v4l2_open_device(self) == 0) {
-! v4l2_close_device(self);
-! return NULL;
- } else {
- self->camera_type = CAM_V4L2;
- if (v4l2_init_device(self) == 0) {
-diff -crB pygame-1.9.1release/src/camera.h pygame-1.9.1release-v4lpatch//src/camera.h
-*** pygame-1.9.1release/src/camera.h Fri Oct 10 04:37:10 2008
---- pygame-1.9.1release-v4lpatch//src/camera.h Thu Mar 24 16:44:32 2011
-***************
-*** 39,45 ****
-
- #include <asm/types.h> /* for videodev2.h */
-
-- #include <linux/videodev.h>
- #include <linux/videodev2.h>
- #endif
-
---- 39,44 ----
-***************
-*** 51,57 ****
- #define RGB_OUT 1
- #define YUV_OUT 2
- #define HSV_OUT 4
-- #define CAM_V4L 1
- #define CAM_V4L2 2
-
- struct buffer
---- 50,55 ----
-***************
-*** 111,118 ****
- int v4l2_close_device (PyCameraObject* self);
- int v4l2_open_device (PyCameraObject* self);
-
-- /* internal functions specific to v4l */
-- int v4l_open_device (PyCameraObject* self);
-- int v4l_init_device(PyCameraObject* self);
-- int v4l_start_capturing(PyCameraObject* self);
- #endif
---- 109,112 ----