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+.\" Automatically generated by Pandoc 3.1.6
+.\"
+.\" Define V font for inline verbatim, using C font in formats
+.\" that render this, and otherwise B font.
+.ie "\f[CB]x\f[]"x" \{\
+. ftr V B
+. ftr VI BI
+. ftr VB B
+. ftr VBI BI
+.\}
+.el \{\
+. ftr V CR
+. ftr VI CI
+. ftr VB CB
+. ftr VBI CBI
+.\}
+.TH "GLULXE-GLKTERMW" "1" "March 2024" "0.6.1" "SlackBuilds.org"
+.hy
+.SH NAME
+.PP
+glulxe-glktermw - execute Glulx interactive fiction
+.SH SYNOPSIS
+.PP
+\f[B]glulxe-glktermw\f[R] \f[I]filename\f[R] [ \f[I]options\f[R] ]
+.SH OVERVIEW
+.PP
+\f[B]glulxe-glktermw\f[R] executes Glulx-format interactive fiction
+games, which typically end with .ulx, .gblorb, .glb, .blorb, or .blb.
+\f[B]glulxe-glktermw\f[R] can work with only a terminal.
+.PP
+The only required parameter is the filename of the game to play.
+The remaining parameters are all optional, and come from the glktermw
+library.
+.PP
+If you have \f[B]glulxe-remglk\f[R] and/or \f[B]glulxe-cheapglk\f[R]
+executables, these support extra options.
+Currently these don\[cq]t have man pages, but you can run them with
+\f[B]-help\f[R] to see the options.
+.PP
+Further information can be found in /usr/doc/glulxe-0.6.1/README.md.
+Note that the \f[B]-singleturn\f[R] example requires
+\f[B]glulxe-remglk\f[R].
+.SH OPTIONS
+.PP
+Game options (note: double dash, \f[B]--\f[R]).
+\f[I]NUM\f[R] options can be any number.
+.TP
+\f[B]--undo\f[R] \f[I]NUM\f[R]
+Number of undo states to store.
+.TP
+\f[B]--rngseed\f[R] \f[I]NUM\f[R]
+Fix initial RNG if nonzero.
+.TP
+\f[B]--profile\f[R] \f[I]filename\f[R]
+Generate profiling information to a file.
+.TP
+\f[B]--profcalls\f[R]
+Include what-called-what details in profiling.
+(Slow!)
+.PP
+Library options (note: single dash, \f[B]-\f[R]).
+\f[I]BOOL\f[R] options can be \f[I]yes\f[R] or \f[I]no\f[R], or no value
+to toggle.
+.TP
+\f[B]-width\f[R] \f[I]NUM\f[R], \f[B]-height\f[R] \f[I]NUM\f[R]
+Sets the screen width or height.
+Normally automatically determined.
+.TP
+\f[B]-ml\f[R] \f[I]BOOL\f[R]
+Enables or disables the message line (default \[lq]yes\[rq]).
+This is the bottom line of the screen.
+.TP
+\f[B]-revgrid\f[R] \f[I]BOOL\f[R]
+Reverse text in grid (status) windows (default \[lq]no\[rq]).
+.TP
+\f[B]-historylen\f[R] \f[I]NUM\f[R]
+Sets the number of commands to keep in the history for each window
+(default 20).
+.PP
+\f[B]-border\f[R] \f[I]BOOL\f[R] :: Whether or not to force
+one-character borders between windows.
+The default turns on borders unless the game switches them off.
+Setting to \[lq]yes\[rq] forces them on at all times, or \[lq]no\[rq]
+forces them off at all times, ignoring the game\[cq]s request.
+.TP
+\f[B]-defprompt\f[R] \f[I]BOOL\f[R]
+Provide defaults for file prompts (default \[lq]yes\[rq]).
+.TP
+\f[B]-precise\f[R] \f[I]BOOL\f[R]
+Whether to use more precise timing for timed input (default
+\[lq]no\[rq]).
+.TP
+\f[B]-version\f[R]
+Display Glk library version.
+.TP
+\f[B]-help\f[R]
+Display command-line help.
+.SH ABOUT
+.PP
+glulxe was written by Andrew Plotkin <erkyrath@eblong.com> and can be
+found at <https://www.eblong.com/zarf/glulx/>.
+glktermw was written by Andrew Plotkin <erkyrath@eblong.com> and
+Alexander Beels <arb28@columbia.edu> and can be found at
+<https://www.eblong.com/zarf/glk/index.html>.
+.PP
+This manpage was written for Debian by John Goerzen
+<jgoerzen@complete.org> based on information in the above locations.
+It was updated for glulxe-0.6.1 by B.
+Watson <urchlay@slackware.uk>.
+.SH AUTHORS
+Andrew Plotkin, John Goerzen.