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diff --git a/games/chexquest/README b/games/chexquest/README new file mode 100644 index 0000000000..86bc135f52 --- /dev/null +++ b/games/chexquest/README @@ -0,0 +1,30 @@ +chexquest (Chex Quest 1 and 2, first-person shooter games) + +Chex Quest is an award-winning promotional game created by Digital +Cafe and released in 1996, utilizing the Doom engine. The player is +embodied as Chex Warrior, a hero attempting to rescue captured Chex +people from evil slime creatures known as Flemoids who have invaded +the Intergalactic Federation of Cereals' mining outpost on the planet +Bazoik. + +The game was made available inside boxes of Chex cereal. It +featured five levels. Because the market for the cereal consisted +largely of children, the game was made to be deliberately non-violent: +for example, the enemies in the game are not killed, but are instead +transported back to their home dimension. + +Chex Quest 2: Flemoids Take Chextropolis is the second installment +in the Chex Quest series, released in 1997. It is an add-on to the +original, as the first Chex Quest is required to play it. + +To play the games, you will need a compatible Doom engine installed. +The recommended engines are gzdoom, zdoom, and crispy-doom. You can +also try odamex, prboom-plus, doomretro, or skulltag, but they're not +100% compatible. You won't need any .wad files from any of the Doom +games, since Chex Quest is a total conversion. + +The package includes both games, wrapper scripts to launch them from +the command line, and desktop entries to launch them from the KDE or +XFCE menu. + +See also: games/chexquest3, for the last game in the series. |