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author B. Watson2022-03-13 20:05:14 +0100
committer B. Watson2022-03-13 20:05:14 +0100
commit4184766a784fa8af18897dc72af39c78cd3e247e (patch)
treeb744ef9e8b492c2a5bf595c97d8fe5cff592274e /graphics
parent582ec7539f848ad26b78d694d55652f1ec92eb09 (diff)
downloadslackbuilds-4184766a784fa8af18897dc72af39c78cd3e247e.tar.gz
graphics/opencollada: Wrap README at 72 columns.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'graphics')
-rw-r--r--graphics/opencollada/README34
1 files changed, 18 insertions, 16 deletions
diff --git a/graphics/opencollada/README b/graphics/opencollada/README
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COLLADA(TM) defines an XML-based schema to make it easy to transport
-3D assets between applications - enabling diverse 3D authoring and
-content processing tools to be combined into a production pipeline. The
-intermediate language provides comprehensive encoding of visual scenes
-including: geometry, shaders and effects, physics, animation, kinematics,
-and even multiple version representations of the same asset.COLLADA
-FX enables leading 3D authoring tools to work effectively together to
-create shader and effects applications and assets to be authored and
-packaged using OpenGL(r) Language, Cg, CgFX, and DirectX(r).
+3D assets between applications - enabling diverse 3D authoring
+and content processing tools to be combined into a production
+pipeline. The intermediate language provides comprehensive encoding
+of visual scenes including: geometry, shaders and effects, physics,
+animation, kinematics, and even multiple version representations of
+the same asset.COLLADA FX enables leading 3D authoring tools to work
+effectively together to create shader and effects applications and
+assets to be authored and packaged using OpenGL(r) Language, Cg, CgFX,
+and DirectX(r).
-OpenCOLLADA provides COLLADAMax and COLLADAMaya, a new implementation of a
-3ds Max or Maya plug-ins to export scene or parts of it to a COLLADA file,
-released under an MIT-license. In contrast to other existing COLLADA
-exporters, these new plug-ins do not store the COLLADA document in an
-intermediate data model but writes it directly to file. This leads to
-a dramatic reduction of memory consumption and to much better performance.
+OpenCOLLADA provides COLLADAMax and COLLADAMaya, a new implementation
+of a 3ds Max or Maya plug-ins to export scene or parts of it to a
+COLLADA file, released under an MIT-license. In contrast to other
+existing COLLADA exporters, these new plug-ins do not store the
+COLLADA document in an intermediate data model but writes it directly
+to file. This leads to a dramatic reduction of memory consumption and
+to much better performance.
-This version of OpenCOLLADA uses source code version suitable for building
-the latest versions of Blender (2.74 & 2.75a).
+This version of OpenCOLLADA uses source code version suitable for
+building the latest versions of Blender (2.74 & 2.75a).