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author B. Watson2011-12-20 13:39:17 +0100
committer Robby Workman2011-12-22 07:02:52 +0100
commit98e800a9a59001158e98c32242b181be55e9368f (patch)
tree2d7f001ff2ad88a3ccf34d0d5621445cc5469dd4 /games/ucr/README
parentc5ee6ec05fe53d5dc6fa0aff27044329f9f88f1a (diff)
downloadslackbuilds-98e800a9a59001158e98c32242b181be55e9368f.tar.gz
games/ucr: Added (Ultima Classics Revisited)
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
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+Ultima Classics Revisited (UCR) is an attempt to offer modern
+OS-compatible engines for the first six Ultima games. The only completely
+playable game for UCR is Akalabeth (aka Ultima 0), and there is a partial
+implementation of an Ultima 1 engine.
+
+UCR doesn't require any extra data files to play Akalabeth. If you want
+to check out UCR's partial Ultima 1 engine, you'll need the game data
+files from Ultima 1 (place them in /usr/share/ucr/games/u1).
+
+Akalabeth is played entirely with the keyboard. Since the keyboard
+controls aren't documented anywhere in the UCR source (other than by
+reading the C++ code), here's a list of keystrokes:
+
+S - Show character stats (hit points, equipment, etc)
+P - Pause/Resume
+Space - Pass
+F11 - Toggle original/enhanced graphics
+F12 - Enable/disable music
+
+Outdoors:
+Up/Down/Left/Right Arrows - Move North/South/East/West
+E - Enter Town or Castle
+
+In Dungeons:
+Up - Move Forward
+Down - Turn Around
+Left/Right - Turn Left/Right
+A - Attack
+E - Climb Ladder or Descend into Hole
+
+UCR doesn't support saving the game like the PC version of Akalabeth does.