summaryrefslogtreecommitdiffstats
path: root/games/scummvm/README
diff options
context:
space:
mode:
author Carlos Corbacho2010-11-06 19:13:54 +0100
committer Heinz Wiesinger2010-11-22 19:40:04 +0100
commit90585059a4374e5614017d9a409b90b5811641dc (patch)
tree4d0e487b951f758ad3af6c8e6a6c54a0b7c7a7d9 /games/scummvm/README
parent016738f921f8a1564de1069e20a6fc6c5debe32c (diff)
downloadslackbuilds-90585059a4374e5614017d9a409b90b5811641dc.tar.gz
games/scummvm: Added. (SCUMM game engine interpreter)
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
Diffstat (limited to 'games/scummvm/README')
-rw-r--r--games/scummvm/README8
1 files changed, 8 insertions, 0 deletions
diff --git a/games/scummvm/README b/games/scummvm/README
new file mode 100644
index 0000000000..7a0b5b023c
--- /dev/null
+++ b/games/scummvm/README
@@ -0,0 +1,8 @@
+ScummVM is a collection of interpreters, capable of emulating several
+adventure game engines. ScummVM mainly supports engines created using
+SCUMM (Script Creation Utility for Maniac Mansion), used in various
+LucasArts games such as Monkey Island, Day of the Tentacle, and others.
+ScummVM also contains interpreters for several non-SCUMM games - currently
+Beneath a Steel Sky, Broken Sword I & II, and Simon the Sorcerer 1 & 2.
+
+ScummVM has an optional dependency on fluidsynth.