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author | Brad Hermanson | 2012-02-18 17:17:20 +0100 |
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committer | Niels Horn | 2012-02-18 17:17:20 +0100 |
commit | 677e37fab979321623962abbab837521874405d7 (patch) | |
tree | 4b2e085b2feddc555eb212d9919ef0f35014a101 /games/quakeforge | |
parent | b3bc959bd5b36bbd6b45ea1a31c07d842be3b151 (diff) | |
download | slackbuilds-677e37fab979321623962abbab837521874405d7.tar.gz |
games/quakeforge: Added (Linux port of id Software's Quake I)
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'games/quakeforge')
-rw-r--r-- | games/quakeforge/README | 8 | ||||
-rw-r--r-- | games/quakeforge/quakeforge.SlackBuild | 75 | ||||
-rw-r--r-- | games/quakeforge/quakeforge.info | 10 | ||||
-rw-r--r-- | games/quakeforge/slack-desc | 19 |
4 files changed, 112 insertions, 0 deletions
diff --git a/games/quakeforge/README b/games/quakeforge/README new file mode 100644 index 0000000000..a577900d61 --- /dev/null +++ b/games/quakeforge/README @@ -0,0 +1,8 @@ +QuakeForge is a source port of id Software's Quake I. + +You will need at least pak0.pak to play the shareware version, and pak1.pak +to play the full game. These can be added to either ~/.quakeforge/id1 or +/usr/share/games/quakeforge/id1/. + +The binaries to run QuakeForge are as follows: nq-glx (for OpenGL client), +nq-sdl (for SDL client), qw-client-glx (for QuakeWorld OpenGL client), etc. diff --git a/games/quakeforge/quakeforge.SlackBuild b/games/quakeforge/quakeforge.SlackBuild new file mode 100644 index 0000000000..e6e93bce50 --- /dev/null +++ b/games/quakeforge/quakeforge.SlackBuild @@ -0,0 +1,75 @@ +#!/bin/sh + +# Brad Hermanson <apeitheo@gmail.com> + +PRGNAM=quakeforge +VERSION=0.6.1 +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.bz2 +cd $PRGNAM-$VERSION + +chown -R root:root . +chmod -R u+w,go+r-w,a-s . + +CFLAGS="$SLKCFLAGS" \ +CPPFLAGS="$SLKCFLAGS" \ +./configure \ + --prefix=/usr \ + --mandir=/usr/man \ + --libdir=/usr/lib${LIBDIRSUFFIX} + +make +make install DESTDIR=$PKG + +find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a \ + COPYING ChangeLog INSTALL NEWS TODO \ + $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +find $PKG/usr/man -type f -exec gzip -9 {} \; +for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/quakeforge/quakeforge.info b/games/quakeforge/quakeforge.info new file mode 100644 index 0000000000..69727da8da --- /dev/null +++ b/games/quakeforge/quakeforge.info @@ -0,0 +1,10 @@ +PRGNAM="quakeforge" +VERSION="0.6.1" +HOMEPAGE="http://quakeforge.net/" +DOWNLOAD="http://downloads.sourceforge.net/quake/quakeforge-0.6.1.tar.bz2" +MD5SUM="8e8318dfe2c6fdcd0906ce6f6cf32a7b" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +MAINTAINER="Brad Hermanson" +EMAIL="apeitheo@gmail.com" +APPROVED="Niels Horn" diff --git a/games/quakeforge/slack-desc b/games/quakeforge/slack-desc new file mode 100644 index 0000000000..7d23987388 --- /dev/null +++ b/games/quakeforge/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' +# on the right side marks the last column you can put a character in. You must +# make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +quakeforge: QuakeForge (Linux port of id Software's Quake I) +quakeforge: +quakeforge: QuakeForge is a source port of Quake and QuakeWorld. +quakeforge: +quakeforge: Note: You will need at least pak0.pak to play the shareware version, +quakeforge: and pak1.pak to play the full game. These can be added to +quakeforge: ~/.quakeforge/id1/ or /usr/share/games/quakeforge/id1/ +quakeforge: +quakeforge: +quakeforge: Website: http://quakeforge.net/ +quakeforge: |