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author B. Watson2014-03-30 19:29:27 +0200
committer Erik Hanson2014-04-12 20:59:48 +0200
commit11fd7892b56d4a97cc5a93b9204562d70bbc9b21 (patch)
treed42fd296ec58c3554e75f298d1e8e38cbe375911 /games/openjazz/openjazz.pod
parentd9a8bbf2e1c9302db876e15b3459b59c5f903db4 (diff)
downloadslackbuilds-11fd7892b56d4a97cc5a93b9204562d70bbc9b21.tar.gz
games/openjazz: Added (engine for Jazz Jackrabbit games)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
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+# pod source for openjazz man page
+# pod2man -s6 -r160214 --stderr -cSlackBuilds.org openjazz.pod > openjazz.6
+
+=pod
+
+=head1 NAME
+
+B<openjazz> - free/open-source game engine for Jazz Jackrabbit
+
+=head1 SYNOPSIS
+
+B<openjazz> I<[-f]> I<[dir] ...>
+
+=head1 DESCRIPTION
+
+OpenJazz is a free, open-source version of the classic Jazz Jackrabbit(tm)
+games. OpenJazz can be compiled on a wide range of operating systems,
+including Windows 98/Me/XP and Linux. OpenJazz requires the files
+from any of the following games:
+
+=over
+
+=item Jazz Jackrabbit
+
+=item Jazz Jackrabbit CD
+
+=item Jazz Jackrabbit Shareware Edition
+
+=item Jazz Jackrabbit Christmas Edition
+
+=item Jazz Jackrabbit: Holiday Hare 1995
+
+=back
+
+OpenJazz will not work with any of the Jazz Jackrabbit 2 games. Don't
+get confused: there's a "Holiday Hare 1998", which isn't supported
+(only the 1995 version is).
+
+There is no support for saving/loading the game. Multiplayer
+is supported, but not well tested.
+
+=head1 OPTIONS
+
+B<-f> starts the game fullscreen. Any other option beginning with - will
+be ignored. Anything else is treated as a directory to be added to the
+file search path.
+
+=head1 FILES
+
+Game data files must be named in uppercase (e.g. B<BLOCKS.000>).
+
+The search path for game data files includes, in order:
+
+=over
+
+=item the current directory
+
+=item $HOME/.openjazz/
+
+=item all paths listed on the command line I<in reverse order>
+
+=back
+
+In addition, the file B<openjazz.000> (containing the OpenJazz logo,
+note the lowercase name) will be searched for in B</usr/share/openjazz>
+after all other directories (so each separate game doesn't need its
+own copy, when you've got multiple games installed).
+
+B<$HOME/.openjazz/> stores user preferences and any custom levels
+downloaded from multiplayer servers. Will be created if it doesn't
+exist.
+
+=head1 SEE ALSO
+
+B<http://www.alister.eu/jazz/oj/faq.php>
+
+=head1 AUTHORS
+
+B<openjazz> is copyright (c) 2005-2013 Alister Thomson.
+
+This man page written by B. Watson for the SlackBuilds.org project, and may
+be used by anyone.