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author Hunter Sezen2016-08-01 13:11:07 +0200
committer David Spencer2016-08-05 19:10:41 +0200
commitd953592d42addfb2201397cdbed0c8f7b677353b (patch)
treef503b9a12ca8530c0484098a3e9a0b6335423187 /games/gambatte-libretro
parentc48be5d248dda4c9fa284468c5e72439b94fcff5 (diff)
downloadslackbuilds-d953592d42addfb2201397cdbed0c8f7b677353b.tar.gz
games/gambatte-libretro: Added (libretro port of libgambatte).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/gambatte-libretro')
-rw-r--r--games/gambatte-libretro/README9
-rw-r--r--games/gambatte-libretro/gambatte-libretro.SlackBuild95
-rw-r--r--games/gambatte-libretro/gambatte-libretro.info10
-rw-r--r--games/gambatte-libretro/slack-desc19
4 files changed, 133 insertions, 0 deletions
diff --git a/games/gambatte-libretro/README b/games/gambatte-libretro/README
new file mode 100644
index 0000000000..044a29ba53
--- /dev/null
+++ b/games/gambatte-libretro/README
@@ -0,0 +1,9 @@
+Gambatte is a Nintendo Game Boy/Game Boy Color video game system emulator that
+can be used as a libretro core.
+
+Gambatte is an accuracy-focused, open-source, cross-platform Game Boy Color
+emulator written in C++. It is based on hundreds of corner case hardware tests,
+as well as previous documentation and reverse engineering efforts.
+
+To build the debugging symbols use:
+ DEBUG=1 ./gambatte-libretro.SlackBuild
diff --git a/games/gambatte-libretro/gambatte-libretro.SlackBuild b/games/gambatte-libretro/gambatte-libretro.SlackBuild
new file mode 100644
index 0000000000..721c8807e6
--- /dev/null
+++ b/games/gambatte-libretro/gambatte-libretro.SlackBuild
@@ -0,0 +1,95 @@
+#!/bin/sh
+
+# Slackware build script for gambatte-libretro
+
+# Copyright 2016 Hunter Sezen
+# All rights reserved.
+#
+# Redistribution and use of this script, with or without modification, is
+# permitted provided that the following conditions are met:
+#
+# 1. Redistributions of this script must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
+# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+PRGNAM=gambatte-libretro
+LIBNAM=$(echo $PRGNAM | tr - _)
+VERSION=${VERSION:-2016.07.20_067e4b9}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i586 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+# requires patching the Makefile to properly use
+# the default CFLAGS and CXXFLAGS are probably fine
+if [ "$ARCH" = "i586" ]; then
+ SLKCFLAGS="-O2 -march=i586 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+DEBUG=${DEBUG:-0}
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.xz
+cd $PRGNAM-$VERSION
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+make -C libgambatte -f Makefile.libretro DEBUG=$DEBUG
+
+install -Dm0644 libgambatte/$LIBNAM.so $PKG/usr/lib${LIBDIRSUFFIX}/libretro/$LIBNAM.so
+install -Dm0644 $LIBNAM.info $PKG/usr/lib${LIBDIRSUFFIX}/libretro/info/$LIBNAM.info
+
+if [ "${DEBUG:-0}" = "0" ]; then
+ find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
+fi
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a COPYING README changelog $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/gambatte-libretro/gambatte-libretro.info b/games/gambatte-libretro/gambatte-libretro.info
new file mode 100644
index 0000000000..eb04b40e2b
--- /dev/null
+++ b/games/gambatte-libretro/gambatte-libretro.info
@@ -0,0 +1,10 @@
+PRGNAM="gambatte-libretro"
+VERSION="2016.07.20_067e4b9"
+HOMEPAGE="http://www.libretro.com/"
+DOWNLOAD="http://ks392457.kimsufi.com/orbea/stuff/slackbuilds/src/libretro/gambatte-libretro-2016.07.20_067e4b9.tar.xz"
+MD5SUM="a2f1058805ee48c1472a24755e4497a2"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+REQUIRES="RetroArch"
+MAINTAINER="Hunter Sezen"
+EMAIL="ovariegata@yahoo.com"
diff --git a/games/gambatte-libretro/slack-desc b/games/gambatte-libretro/slack-desc
new file mode 100644
index 0000000000..2f3f1ea4b0
--- /dev/null
+++ b/games/gambatte-libretro/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+gambatte-libretro: gambatte-libretro (libretro port of libgambatte)
+gambatte-libretro:
+gambatte-libretro: Gambatte is an accuracy-focused, open-source, cross-platform Game Boy
+gambatte-libretro: Color emulator written in C++. It is based on hundreds of corner case
+gambatte-libretro: hardware tests, as well as previous documentation and reverse
+gambatte-libretro: engineering efforts.
+gambatte-libretro:
+gambatte-libretro: Homepage: http://www.libretro.com/
+gambatte-libretro:
+gambatte-libretro:
+gambatte-libretro: