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author B. Watson2018-07-10 23:10:40 +0200
committer Willy Sudiarto Raharjo2018-07-14 01:56:00 +0200
commit86ec40d6d3f58187bf9cf4330a0a0dcefb22001d (patch)
tree782e79b90008bfa01333e0bf2c5eb0b5a24ea6ad /games/commandergenius/README
parent775b3c7c6c3a15665b0c0df5d09d9889f742c3c8 (diff)
downloadslackbuilds-86ec40d6d3f58187bf9cf4330a0a0dcefb22001d.tar.gz
games/commandergenius: Updated for version 2.2.2.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/commandergenius/README')
-rw-r--r--games/commandergenius/README8
1 files changed, 4 insertions, 4 deletions
diff --git a/games/commandergenius/README b/games/commandergenius/README
index e25add7e71..681095b082 100644
--- a/games/commandergenius/README
+++ b/games/commandergenius/README
@@ -41,7 +41,7 @@ if the games are installed to ~/.CommanderGenius/games/keen2 and
If you *don't* want the HQP to be used, use different directory names
for the above (e.g. ckeen2 and ckeen3).
-commandergenius can be built with either SDL 1.2 or SDL 2.0. By default,
-SDL2 is used if SDL2 and SDL2_image are both found, otherwise SDL1 is
-used. To build with SDL1 even if SDL2 and SDL2_image are installed, set
-'SDL2=no' in the script's environment.
+Note: When upgrading to version 2.2.2, you may have to delete your old
+config. The SlackBuild author had to do this to get audio to work:
+
+$ rm -rf ~/.CommanderGenius/