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author B. Watson2018-01-23 07:02:37 +0100
committer Willy Sudiarto Raharjo2018-01-27 01:43:52 +0100
commitf06c9cfe6b4d0d82fa18c3d578cb4cb3b949d8b8 (patch)
treee494150130d697397bdf0dc12857dd437b0fa9e7 /games/adl/README_versions.txt
parentd986f637b4acc688ce751e86dfc8f5b00bde82da (diff)
downloadslackbuilds-f06c9cfe6b4d0d82fa18c3d578cb4cb3b949d8b8.tar.gz
games/adl: Updated for version 20110628.
Signed-off-by: B. Watson <yalhcru@gmail.com>
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+ADL has a long history, and both the source and compilied bytecode
+formats have changed several times in incompatible ways.
+
+This package includes 3 versions of ADL:
+
+adl93: The version found in the Interactive Fiction Archive. This is
+mainly included for historical interest. Confusingly enough, even though
+this version dates from 1993, adlcomp93's banner reports "Version 3.2 -
+June 7, 1987".
+
+adl03: The only sourceforge.net release done by the author. Most Windows
+users will be using this version, since it's the only version released
+as a Windows executable. If you want to share games with Windows users,
+this is the version to use. Banner reports "Version 4.1 - January 25,
+2002. This package installs these in /usr/games as adlcomp, adlrun,
+adldebug.
+
+adl11: Last development version by the author, from sourceforge CVS. This
+version has more and better documentation than the earlier versions,
+and might be a good choice for a new game if Windows compatibility isn't
+an issue. Banner reports "Version 5.0 - May 1, 2004".