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author Chris Abela2010-05-12 23:27:40 +0200
committer Robby Workman2010-05-12 23:27:40 +0200
commitbea7ea4cfaa553a486fe3408302d586da9be8d8d (patch)
tree8c30237af22d24a83ee8fda6f5e1271edb835f7c /academic/qhull/slack-desc
parent4413cc1b0a5668cad2194f7fadb0c5bd9832d93d (diff)
downloadslackbuilds-bea7ea4cfaa553a486fe3408302d586da9be8d8d.tar.gz
academic/qhull: Added to 12.2 repository
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':'.
+
+ |-----handy-ruler-------------------------------------------------------|
+qhull: Qhull (Implements the Quickhull Algorithm)
+qhull:
+qhull: Qhull computes the convex hull, Delaunay triangulation, Voronoi
+qhull: diagram, halfspace intersection about a point, furthest-site Delaunay
+qhull: triangulation, and furthest-site Voronoi diagram. The source code runs
+qhull: in 2-d, 3-d, 4-d, and higher dimensions. It implements the Quickhull
+qhull: algorithm for computing the convex hull. Qhull handles roundoff errors
+qhull: from floating point arithmetic. It computes volumes, surface areas,
+qhull: and approximations to the convex hull.
+qhull:
+qhull: