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author B. Watson2021-10-31 22:44:49 +0100
committer Willy Sudiarto Raharjo2021-12-04 04:08:52 +0100
commita652a390609b4d4b91e4fc0faac6d01113c18542 (patch)
tree6e1d48db8bda5ae51478ae40dcf00e425a87c9ff
parent3e1f96eb3bfc8f7560365b6a3cc30695e44306f1 (diff)
downloadslackbuilds-a652a390609b4d4b91e4fc0faac6d01113c18542.tar.gz
games/liquidwar6: Fix -current build, include extra maps.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r--games/liquidwar6/README11
-rw-r--r--games/liquidwar6/doinst.sh9
-rw-r--r--games/liquidwar6/douninst.sh7
-rw-r--r--games/liquidwar6/liquidwar6.SlackBuild75
-rw-r--r--games/liquidwar6/liquidwar6.desktop6
-rw-r--r--games/liquidwar6/liquidwar6.info10
-rw-r--r--games/liquidwar6/liquidwar6.pngbin1198 -> 0 bytes
-rw-r--r--games/liquidwar6/slack-desc2
8 files changed, 72 insertions, 48 deletions
diff --git a/games/liquidwar6/README b/games/liquidwar6/README
index 409b7eb380..0b5348a7bb 100644
--- a/games/liquidwar6/README
+++ b/games/liquidwar6/README
@@ -1,3 +1,5 @@
+liquidwar6 (multiplayer war game)
+
Liquid War 6 is a unique multiplayer wargame. Your army is a blob
of liquid and you have to try and eat your opponents. Rules are very
simple yet original, they have been invented by Thomas Colcombet. It
@@ -5,13 +7,8 @@ is possible to play alone against the computer but the game is really
designed to be played with friends, on a single computer, on a LAN, or
on Internet.
-If you'd like this package to include
-some extra game maps, get them from:
-http://download.savannah.gnu.org/releases/liquidwar6/0.0.13beta/liquidwar6-extra-maps-0.0.13beta.tar.gz
-
-Place the liquidwar6-extra-maps-0.0.6beta.tar.gz file in the same
-directory with liquidwar6.SlackBuild before building the package.
-
The documentation for liquidwar6 is installed as info pages, use
"info liquidwar6" to read. The liquidwar v5 docs might also be useful:
http://www.ufoot.org/liquidwar/v5/doc
+
+The package includes the extra game maps, version 0.0.13beta.
diff --git a/games/liquidwar6/doinst.sh b/games/liquidwar6/doinst.sh
index 4e8ba7071d..4eef1366a2 100644
--- a/games/liquidwar6/doinst.sh
+++ b/games/liquidwar6/doinst.sh
@@ -2,3 +2,12 @@ if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi
+if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
+ if [ -x /usr/bin/gtk-update-icon-cache ]; then
+ /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
+ fi
+fi
+
+if [ -x /usr/bin/install-info ]; then
+ /usr/bin/install-info usr/info/liquidwar6.info.gz usr/info/dir
+fi
diff --git a/games/liquidwar6/douninst.sh b/games/liquidwar6/douninst.sh
new file mode 100644
index 0000000000..1f6dd55f77
--- /dev/null
+++ b/games/liquidwar6/douninst.sh
@@ -0,0 +1,7 @@
+# since our info file ends up in the 'Miscellaneous' section, we won't
+# worry about removing the section if it's empty (because it won't be,
+# because various Slackware packages use the same section).
+
+if [ -e usr/info/dir ]; then
+ sed -i '/^\* Liquid War 6:/d' usr/info/dir
+fi
diff --git a/games/liquidwar6/liquidwar6.SlackBuild b/games/liquidwar6/liquidwar6.SlackBuild
index 14b78e0112..2a7b2b58a0 100644
--- a/games/liquidwar6/liquidwar6.SlackBuild
+++ b/games/liquidwar6/liquidwar6.SlackBuild
@@ -6,16 +6,25 @@
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+# 20211031 bkw: BUILD=3
+# - fix build on -current again.
+# - use upstream's icon and .desktop.
+# - install/remove info file in doinst/douninst.
+# - new-style icons.
+# - always include the extra game maps. they don't take up much space,
+# and it's one less hoop to make people jump through.
+
# 20170621 bkw: fix build on -current
cd $(dirname $0) ; CWD=$(pwd)
PRGNAM=liquidwar6
VERSION=${VERSION:-0.6.3902}
-BUILD=${BUILD:-2}
+BUILD=${BUILD:-3}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}
+MAPVER=${MAPVER:-0.0.13beta}
SHORTNAM=${PRGNAM/[0-9]*/}
if [ -z "$ARCH" ]; then
@@ -26,9 +35,6 @@ if [ -z "$ARCH" ]; then
esac
fi
-# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
-# the name of the created package would be, and then exit. This information
-# could be useful to other scripts.
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
@@ -60,21 +66,28 @@ cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-extra-maps-$MAPVER.tar.gz
chown -R root:root .
-find -L . \
- \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
- -o -perm 511 \) -exec chmod 755 {} \; -o \
- \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
- -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
+ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
# -current needs this:
sed -i 's,-Werror,,' configure
+# 20211031 bkw: it looks like we ought to be able to force the
+# guile-config binary by setting GUILE_CONFIG in the env, but later
+# on the configure script uses the hard-coded name "guile-config" (the
+# one we want is "guile-config1.8"). So:
+mkdir -p fakebin
+ln -s /usr/bin/guile-config1.8 fakebin/guile-config
+export PATH=$(pwd)/fakebin:$PATH
+
CFLAGS="$SLKCFLAGS" \
CXXFLAGS="$SLKCFLAGS" \
./configure \
--prefix=/usr \
--bindir=/usr/games \
+ --datadir=/usr/share/games \
--sysconfdir=/etc \
--localstatedir=/var \
--libdir=/usr/lib${LIBDIRSUFFIX} \
@@ -87,17 +100,31 @@ CXXFLAGS="$SLKCFLAGS" \
make
make install-strip DESTDIR=$PKG
+DIRVER="$( echo $VERSION | cut -d. -f1,2 )"
+EXTRADIR=$PKG/usr/share/games/$PRGNAM-$DIRVER/map/extra
+mkdir -p $EXTRADIR
+cp -r $PRGNAM-extra-maps-$MAPVER/map/* $EXTRADIR
+
+# the .desktop and icon should be installed in --datarootdir, not
+# --datadir. Sigh.
+mv $PKG/usr/share/games/applications $PKG/usr/share/applications
+sed -i 's,Exec=,&/usr/games/,' $PKG/usr/share/applications/$PRGNAM.desktop
+mv $PKG/usr/share/games/pixmaps $PKG/usr/share/pixmaps
+rm -f $PKG/usr/share/pixmaps/$PRGNAM.png
+# pixmaps still contains upstream's 48x48 xpm icon.
+
+for px in 16 32 48 64 128; do
+ size=${px}x${px}
+ dir=$PKG/usr/share/icons/hicolor/$size/apps
+ mkdir -p $dir
+ convert -resize $size data/icon/$PRGNAM.png $dir/$PRGNAM.png
+done
+
gzip $PKG/usr/man/man6/$PRGNAM.6
( cd $PKG/usr/man/man6 ; ln -s $PRGNAM.6.gz $SHORTNAM.6.gz )
( cd $PKG/usr/games ; ln -s $PRGNAM $SHORTNAM )
-# PNG icon converted from data/net/htdocs/favicon.ico
-mkdir -p $PKG/usr/share/pixmaps
-cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
-
-mkdir -p $PKG/usr/share/applications
-cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
-
+# see doinst.sh and douninst.sh, for how to install/remove info files.
rm -f $PKG/usr/info/dir
gzip -9 $PKG/usr/info/*
@@ -110,21 +137,9 @@ cp -a README NEWS ChangeLog COPYING AUTHORS $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
-cat $CWD/slack-desc > $PKG/install/slack-desc
+sed "s,@MAPVER@,$MAPVER," $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
-
-# If the extra-maps source is found, install it
-# (do this last so we can edit the slack-desc in place)
-if [ -r $CWD/$PRGNAM-extra-maps-$VERSION.tar.gz ]; then
- ( cd $TMP
- tar xvf $CWD/$PRGNAM-extra-maps-$VERSION.tar.gz
- mkdir -p $PKG/usr/share/$PRGNAM-$VERSION/map/extra
- cp -r $PRGNAM-extra-maps-$VERSION/map/* \
- $PKG/usr/share/$PRGNAM-$VERSION/map/extra
- )
- sed -i -e '18s/:/: This package includes the extra game maps./' \
- $PKG/install/slack-desc
-fi
+cat $CWD/douninst.sh > $PKG/install/douninst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
diff --git a/games/liquidwar6/liquidwar6.desktop b/games/liquidwar6/liquidwar6.desktop
deleted file mode 100644
index 9d3b2dd5e7..0000000000
--- a/games/liquidwar6/liquidwar6.desktop
+++ /dev/null
@@ -1,6 +0,0 @@
-[Desktop Entry]
-Name=Liquid War 6
-Exec=liquidwar6
-Type=Application
-Icon=liquidwar6
-Categories=Game;StrategyGame;
diff --git a/games/liquidwar6/liquidwar6.info b/games/liquidwar6/liquidwar6.info
index aeb771ecbf..9ecb3bbb7a 100644
--- a/games/liquidwar6/liquidwar6.info
+++ b/games/liquidwar6/liquidwar6.info
@@ -1,10 +1,12 @@
PRGNAM="liquidwar6"
VERSION="0.6.3902"
-HOMEPAGE="http://www.gnu.org/software/liquidwar6/"
-DOWNLOAD="http://ftp.gnu.org/gnu/liquidwar6/liquidwar6-0.6.3902.tar.gz"
-MD5SUM="e83e4eb4ebd655d61c09e30a9aae3a0c"
+HOMEPAGE="https://www.gnu.org/software/liquidwar6/"
+DOWNLOAD="https://ftp.gnu.org/gnu/liquidwar6/liquidwar6-0.6.3902.tar.gz \
+ https://download.savannah.gnu.org/releases/liquidwar6/0.0.13beta/liquidwar6-extra-maps-0.0.13beta.tar.gz"
+MD5SUM="e83e4eb4ebd655d61c09e30a9aae3a0c \
+ cd104827e9cb96384ab8e2583dfa05c9"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
-REQUIRES=""
+REQUIRES="guile1.8"
MAINTAINER="B. Watson"
EMAIL="yalhcru@gmail.com"
diff --git a/games/liquidwar6/liquidwar6.png b/games/liquidwar6/liquidwar6.png
deleted file mode 100644
index b7885181ba..0000000000
--- a/games/liquidwar6/liquidwar6.png
+++ /dev/null
Binary files differ
diff --git a/games/liquidwar6/slack-desc b/games/liquidwar6/slack-desc
index 38ccb9537e..e9a18bf2f9 100644
--- a/games/liquidwar6/slack-desc
+++ b/games/liquidwar6/slack-desc
@@ -15,5 +15,5 @@ liquidwar6: is possible to play alone against the computer but the game is reall
liquidwar6: designed to be played with friends, on a single computer, on a LAN,
liquidwar6: or on the Internet.
liquidwar6:
-liquidwar6:
+liquidwar6: This package includes the extra game maps, version @MAPVER@.
liquidwar6: