diff -ruN ./CMakeLists.txt ../c/CMakeLists.txt
--- ./CMakeLists.txt 2012-03-26 02:50:49.000000000 +0200
+++ ../c/CMakeLists.txt 2020-09-03 16:25:55.870086658 +0200
@@ -10,7 +10,7 @@
project (vsUTCS)
-
+include(GNUInstallDirs)
include_directories(${vsUTCS_SOURCE_DIR}/src
${vsUTCS_SOURCE_DIR}/src/cmd
@@ -828,33 +828,33 @@
#Find FFMpeg
-find_package(FFMPEG)
-IF(FFMPEG_FOUND)
- SET(TST_INCLUDES ${TST_INCLUDES} ${FFMPEG_INCLUDE_DIRS})
- SET(TST_LIBS ${TST_LIBS} ${FFMPEG_LIBRARIES})
- add_definitions(${FFMPEG_DEFINITIONS})
- SET(HAVE_FFMPEG 1 )
- IF(swscale1_FOUND)
- message("++ FFmpeg's libswscale found.")
- ELSE(swscale1_FOUND)
- message("-- FFMpeg's libswscale not found... depending on your ffmpeg version, VS might not build.")
- ENDIF(swscale1_FOUND)
-ELSE(FFMPEG_FOUND)
- message("-- FFMPEG Not Found")
-ENDIF(FFMPEG_FOUND)
+#find_package(FFMPEG)
+#IF(FFMPEG_FOUND)
+# SET(TST_INCLUDES ${TST_INCLUDES} ${FFMPEG_INCLUDE_DIRS})
+# SET(TST_LIBS ${TST_LIBS} ${FFMPEG_LIBRARIES})
+# add_definitions(${FFMPEG_DEFINITIONS})
+# SET(HAVE_FFMPEG 1 )
+# IF(swscale1_FOUND)
+# message("++ FFmpeg's libswscale found.")
+# ELSE(swscale1_FOUND)
+# message("-- FFMpeg's libswscale not found... depending on your ffmpeg version, VS might not build.")
+# ENDIF(swscale1_FOUND)
+#ELSE(FFMPEG_FOUND)
+# message("-- FFMPEG Not Found")
+#ENDIF(FFMPEG_FOUND)
#Find Ogre
-find_package(OGRE)
-IF(OGRE_FOUND)
- SET(TST_INCLUDES ${TST_INCLUDES} ${OGRE_INCLUDE_DIR})
- SET(TST_LIBS ${TST_LIBS} ${OGRE_LIBRARY})
- add_definitions(${OGRE_DEFINITIONS})
- SET(HAVE_OGRE 1)
- message("++ Found Ogre: ${OGRE_VERSION}")
-ELSE(OGRE_FOUND)
- message("-- Ogre Not Found: compiling without")
-ENDIF(OGRE_FOUND)
+#find_package(OGRE)
+#IF(OGRE_FOUND)
+# SET(TST_INCLUDES ${TST_INCLUDES} ${OGRE_INCLUDE_DIR})
+# SET(TST_LIBS ${TST_LIBS} ${OGRE_LIBRARY})
+# add_definitions(${OGRE_DEFINITIONS})
+# SET(HAVE_OGRE 1)
+# message("++ Found Ogre: ${OGRE_VERSION}")
+#ELSE(OGRE_FOUND)
+# message("-- Ogre Not Found: compiling without")
+#ENDIF(OGRE_FOUND)
IF(NOT BEOS)
FIND_LIBRARY(UTIL_LIB util)
@@ -977,12 +977,12 @@
HAVE_AVFORMAT_H
HAVE_AVCODEC_H
HAVE_AVIO_H
- HAVE_FFMPEG_SWSCALE_H
+# HAVE_FFMPEG_SWSCALE_H
CMAKE_BACKWARDS_COMPATIBILITY
- FFMPEG_INCLUDE_DIR
- FFMPEG_FOUND
- FFMPEG_LIBRARIES
- FFMPEG_DEFINITIONS
+# FFMPEG_INCLUDE_DIR
+# FFMPEG_FOUND
+# FFMPEG_LIBRARIES
+# FFMPEG_DEFINITIONS
GTK2_ATK_INCLUDE_DIR
GTK2_ATK_LIBRARY
GTK2_CAIRO_INCLUDE_DIR
diff -ruN ./objconv/basemaker/base_maker_texture.cpp ../c/objconv/basemaker/base_maker_texture.cpp
--- ./objconv/basemaker/base_maker_texture.cpp 2010-03-10 03:56:23.000000000 +0100
+++ ../c/objconv/basemaker/base_maker_texture.cpp 2020-09-03 16:25:55.871086646 +0200
@@ -6,9 +6,12 @@
#define XMD_H
#define HAVE_BOOLEAN
#endif
+
extern "C" {
//YUCK it doesn't even have extern c in the headers!
#include <jpeglib.h>
+#include <string.h>
+
}
#define strip_16 true
diff -ruN ./objconv/mesher/to_OgreMesh.cpp ../c/objconv/mesher/to_OgreMesh.cpp
--- ./objconv/mesher/to_OgreMesh.cpp 2011-06-02 01:47:36.000000000 +0200
+++ ../c/objconv/mesher/to_OgreMesh.cpp 2020-09-03 16:25:55.872086633 +0200
@@ -1078,10 +1078,15 @@
Ogre::VertexDeclaration *newDcl =
data->vertexDeclaration->getAutoOrganisedDeclaration(
mesh->hasSkeleton() );
-#else
+#elif (OGRE_VERSION_MAJOR == 1) && (OGRE_VERSION_MINOR < 8)
Ogre::VertexDeclaration *newDcl =
data->vertexDeclaration->getAutoOrganisedDeclaration(
mesh->hasSkeleton(), mesh->hasVertexAnimation() || (mesh->getPoseCount() > 0) );
+#else
+ Ogre::VertexDeclaration *newDcl =
+ data->vertexDeclaration->getAutoOrganisedDeclaration(
+ mesh->hasSkeleton(), mesh->hasVertexAnimation() || (mesh->getPoseCount() > 0),
+ mesh->getSharedVertexDataAnimationIncludesNormals()); // what about Pose objects?
#endif
if ( *newDcl != *(data->vertexDeclaration) ) {
//Usages don't matter here since we're onlly exporting
@@ -1109,35 +1114,35 @@
}
}
-void AutoLOD( void *outputcontext, bool force, int numLod, float reductionFactor, float refDistance )
-{
- struct outputContext *ctxt = (struct outputContext*) outputcontext;
- MeshPtr newMesh = ctxt->top;
- if ( force || (newMesh->getNumLodLevels() <= 1) ) {
- if (newMesh->getNumLodLevels() <= 1)
- newMesh->removeLodLevels();
- const Ogre::ProgressiveMesh::VertexReductionQuota quota = Ogre::ProgressiveMesh::VRQ_PROPORTIONAL;
- const Real reduction = Real( 1-reductionFactor );
-
- Real currDist = refDistance;
-
- #if (OGRE_VERSION >= 0x010700)
- Ogre::Mesh::LodValueList distanceList;
-
- // pixel area is squared length, and length is proportional to triangle count
- const Real distFactor = reductionFactor * reductionFactor;
- newMesh->setLodStrategy(Ogre::LodStrategyManager::getSingletonPtr()->
- getStrategy( "PixelCount" ) );
- #else
- Ogre::Mesh::LodDistanceList distanceList;
- const Real distFactor = ( (reduction > 0.00001) ? 1/reduction : 1 );
- #endif
-
- for (int iLod = 0; iLod < numLod; ++iLod, currDist *= distFactor)
- distanceList.push_back( currDist );
- newMesh->generateLodLevels( distanceList, quota, reduction );
- }
-}
+//void AutoLOD( void *outputcontext, bool force, int numLod, float reductionFactor, float refDistance )
+//{
+// struct outputContext *ctxt = (struct outputContext*) outputcontext;
+// MeshPtr newMesh = ctxt->top;
+// if ( force || (newMesh->getNumLodLevels() <= 1) ) {
+// if (newMesh->getNumLodLevels() <= 1)
+// newMesh->removeLodLevels();
+// const Ogre::ProgressiveMesh::VertexReductionQuota quota = Ogre::ProgressiveMesh::VRQ_PROPORTIONAL;
+// const Real reduction = Real( 1-reductionFactor );
+//
+// Real currDist = refDistance;
+//
+// #if (OGRE_VERSION >= 0x010700)
+// Ogre::Mesh::LodValueList distanceList;
+//
+// // pixel area is squared length, and length is proportional to triangle count
+// const Real distFactor = reductionFactor * reductionFactor;
+// newMesh->setLodStrategy(Ogre::LodStrategyManager::getSingletonPtr()->
+// getStrategy( "PixelCount" ) );
+// #else
+// Ogre::Mesh::LodDistanceList distanceList;
+// const Real distFactor = ( (reduction > 0.00001) ? 1/reduction : 1 );
+// #endif
+//
+// for (int iLod = 0; iLod < numLod; ++iLod, currDist *= distFactor)
+// distanceList.push_back( currDist );
+// newMesh->generateLodLevels( distanceList, quota, reduction );
+// }
+//}
void DoneMeshes( void *outputcontext )
{
diff -ruN ./objconv/mesher/to_OgreMesh.h ../c/objconv/mesher/to_OgreMesh.h
--- ./objconv/mesher/to_OgreMesh.h 2010-02-25 16:22:25.000000000 +0100
+++ ../c/objconv/mesher/to_OgreMesh.h 2020-09-03 16:25:55.873086621 +0200
@@ -20,7 +20,7 @@
float RadialSize( void *outputcontext ); //returns the size of the resulting mesh (it's maximum distance from 0,0,0). Useful for LODding.
void Optimize( void *outputcontext ); //a good idea - reorganizes internal buffers so that the output mesh is more efficient
-void AutoLOD( void *outputcontext, bool force, int numLod, float reductionFactor, float refDistance ); //autogenerates LOD levels - if force==true, will discard current LOD data
+//void AutoLOD( void *outputcontext, bool force, int numLod, float reductionFactor, float refDistance ); //autogenerates LOD levels - if force==true, will discard current LOD data
void AutoEdgeList( void *outputcontext ); //a good idea - prepares the mesh for stencil shadows
void AutoTangents( void *outputcontext ); //prepares the mesh for normal mapping (only needed if the material uses normal mapping)
}
diff -ruN ./setup/src/c/setup.cpp ../c/setup/src/c/setup.cpp
--- ./setup/src/c/setup.cpp 2011-03-15 01:28:47.000000000 +0100
+++ ../c/setup/src/c/setup.cpp 2020-09-03 16:25:55.873086621 +0200
@@ -110,10 +110,22 @@
return 1;
}
}
-
+
#ifdef DATA_DIR
data_paths.push_back( DATA_DIR );
#endif
+ /* whatever the plan was, it does not work on Linux - at least
+ * not at this stage. Hence, use fixed absolute paths to
+ * find data directory
+ */
+ data_paths.push_back( "/usr/share/games/vegastrike/data");
+ data_paths.push_back( "/usr/share/vegastrike/data");
+ data_paths.push_back( "/usr/games/vegastrike/data");
+ data_paths.push_back( "/usr/local/share/games/vegastrike/data");
+ data_paths.push_back( "/usr/local/share/vegastrike/data");
+ data_paths.push_back( "/usr/local/games/vegastrike/data");
+ data_paths.push_back( "/opt/vegastrike/data");
+
data_paths.push_back( origpath );
data_paths.push_back( string( origpath )+"/.." );
data_paths.push_back( string( origpath )+"/../data4.x" );
@@ -133,22 +145,7 @@
data_paths.push_back( "../Resources" );
data_paths.push_back( "../Resources/data" );
data_paths.push_back( "../Resources/data4.x" );
-/*
- * data_paths.push_back( "/usr/share/local/vegastrike/data");
- * data_paths.push_back( "/usr/local/share/vegastrike/data");
- * data_paths.push_back( "/usr/local/vegastrike/data");
- * data_paths.push_back( "/usr/share/vegastrike/data");
- * data_paths.push_back( "/usr/local/games/vegastrike/data");
- * data_paths.push_back( "/usr/games/vegastrike/data");
- * data_paths.push_back( "/opt/share/vegastrike/data");
- * data_paths.push_back( "/usr/share/local/vegastrike/data4.x");
- * data_paths.push_back( "/usr/local/share/vegastrike/data4.x");
- * data_paths.push_back( "/usr/local/vegastrike/data4.x");
- * data_paths.push_back( "/usr/share/vegastrike/data4.x");
- * data_paths.push_back( "/usr/local/games/vegastrike/data4.x");
- * data_paths.push_back( "/usr/games/vegastrike/data4.x");
- * data_paths.push_back( "/opt/share/vegastrike/data4.x");
- */
+
//Win32 data should be "."
char tmppath[16384];
for (vector< string >::iterator vsit = data_paths.begin(); vsit != data_paths.end(); vsit++) {
diff -ruN ./setup/src/include/central.cpp ../c/setup/src/include/central.cpp
--- ./setup/src/include/central.cpp 2004-10-25 04:27:13.000000000 +0200
+++ ../c/setup/src/include/central.cpp 2020-09-03 17:45:35.786329482 +0200
@@ -20,6 +20,8 @@
struct group GROUPS;
struct global_settings CONFIG;
+static char EMPTY_STR[] = "";
+
// Primary initialization function. Sets everything up and takes care of the program
void Start(int * argc, char ***argv) {
LoadMainConfig();
@@ -65,7 +67,7 @@
if (CUR->name == NULL) { continue; }
if (strcmp(CUR->name, group) == 0) { return CUR->setting; }
} while ((CUR = CUR->next) > 0);
- return '\0';
+ return EMPTY_STR;
}
struct catagory *GetCatStruct(char *name) {
diff -ruN ./src/cmd/music.cpp ../c/src/cmd/music.cpp
--- ./src/cmd/music.cpp 2012-03-19 09:20:14.000000000 +0100
+++ ../c/src/cmd/music.cpp 2020-09-03 16:25:55.874086608 +0200
@@ -448,7 +448,9 @@
if (foundcache) {
*me->music_load_info = wherecache->second;
me->freeWav = false;
- }
+ } else if ( ! AUDLoadSoundFile(songname, me->music_load_info, true)) {
+ VSFileSystem::vs_dprintf(1, "Failed to load music file \"%s\"", songname);
+ }
}
if (me->freeWav && docacheme) {
me->freeWav = false;
diff -ruN ./src/cmd/unit.cpp ../c/src/cmd/unit.cpp
--- ./src/cmd/unit.cpp 2012-03-19 09:20:14.000000000 +0100
+++ ../c/src/cmd/unit.cpp 2020-09-03 16:25:55.875086596 +0200
@@ -80,6 +80,7 @@
template < class UnitType >GameUnit< UnitType >::GameUnit( int ) : sparkle_accum( 0 )
, phalos( new HaloSystem() )
{
+ VSFileSystem::vs_dprintf(3, "Unit created by Constructor: template < class UnitType >GameUnit< UnitType >::GameUnit( int ) : sparkle_accum( 0 ), phalos( new HaloSystem() )\n");
this->Unit::Init();
}
@@ -99,6 +100,14 @@
, phalos( new HaloSystem() )
{
Unit::Init( filename, SubU, faction, unitModifications, flightgrp, fg_subnumber, netxml );
+
+ std::string fn = string(filename);
+ std::string str_faction = string(FactionUtil::GetFaction(faction));
+ std::string objtype = UniverseUtil::LookupUnitStat( fn, str_faction, "Object_Type");
+ if (objtype.compare("Vessel") == 0) {
+ VSFileSystem::vs_dprintf(3, "Recomputing upgrades for (units.csv) Object_Type: %s\n", objtype.c_str());
+ UnitUtil::RecomputeUnitUpgrades(this);
+ }
}
template < class UnitType >GameUnit< UnitType >::~GameUnit()
diff -ruN ./src/cmd/unit_collide.h ../c/src/cmd/unit_collide.h
--- ./src/cmd/unit_collide.h 2012-03-19 09:20:14.000000000 +0100
+++ ../c/src/cmd/unit_collide.h 2020-09-03 17:34:09.178913256 +0200
@@ -94,9 +94,9 @@
{
if ( !hugeobjects.empty() )
hugeobjects.clear();
- if ( this->active_huge.size() )
+ if ( this->active_huge->size() )
ha.clear();
- if ( this->accum_huge.size() )
+ if ( this->accum_huge->size() )
hb.clear();
acc_huge.clear();
act_huge.clear();
diff -ruN ./src/cmd/unit_generic.cpp ../c/src/cmd/unit_generic.cpp
--- ./src/cmd/unit_generic.cpp 2012-03-19 09:20:14.000000000 +0100
+++ ../c/src/cmd/unit_generic.cpp 2020-09-03 16:25:55.879086546 +0200
@@ -4903,16 +4903,26 @@
static const string LOAD_FAILED = "LOAD_FAILED";
+//const Unit * makeFinalBlankUpgrade( string name, int faction )
+//{
+// char *unitdir = GetUnitDir( name.c_str() );
+// string limiternam = name;
+// if (unitdir != name)
+// limiternam = string( unitdir )+string( ".blank" );
+// free( unitdir );
+// const Unit *lim = UnitConstCache::getCachedConst( StringIntKey( limiternam, faction ) );
+// if (!lim)
+// lim = UnitConstCache::setCachedConst( StringIntKey( limiternam, faction ), makeBlankUpgrade( limiternam, faction ) );
+// if (lim->name == LOAD_FAILED)
+// lim = NULL;
+// return lim;
+//}
+
const Unit * makeFinalBlankUpgrade( string name, int faction )
{
- char *unitdir = GetUnitDir( name.c_str() );
- string limiternam = name;
- if (unitdir != name)
- limiternam = string( unitdir )+string( ".blank" );
- free( unitdir );
- const Unit *lim = UnitConstCache::getCachedConst( StringIntKey( limiternam, faction ) );
+ const Unit *lim = UnitConstCache::getCachedConst( StringIntKey( name, faction ) );
if (!lim)
- lim = UnitConstCache::setCachedConst( StringIntKey( limiternam, faction ), makeBlankUpgrade( limiternam, faction ) );
+ lim = UnitConstCache::setCachedConst( StringIntKey( name, faction ), makeBlankUpgrade( name, faction ) );
if (lim->name == LOAD_FAILED)
lim = NULL;
return lim;
@@ -6387,21 +6397,48 @@
int tmpammo = mounts[jmod].ammo;
if (mounts[jmod].ammo != -1 && up->mounts[i].ammo != -1) {
tmpammo += up->mounts[i].ammo;
- if (templ) {
- if (templ->GetNumMounts() > jmod) {
- if (templ->mounts[jmod].volume != -1) {
- if (templ->mounts[jmod].volume < mounts[jmod].type->volume*tmpammo) {
- tmpammo =
- (int) floor( .125
- +( (0
- +templ->mounts[jmod].volume)
- /mounts[jmod].type->volume ) );
+ if (ismissiletype) {
+ if (templ) {
+ if (templ->GetNumMounts() > jmod) {
+ if (templ->mounts[jmod].volume != -1) {
+ if (templ->mounts[jmod].volume < mounts[jmod].type->volume*tmpammo) {
+ tmpammo =
+ (int) floor( .125
+ +( (0
+ +templ->mounts[jmod].volume)
+ /mounts[jmod].type->volume ) );
+ }
}
}
}
+ if (tmpammo*mounts[jmod].type->volume > mounts[jmod].volume)
+ tmpammo = (int) floor( .125+( (0+mounts[jmod].volume)/mounts[jmod].type->volume ) );
+ } else {
+ std::string ammoname = up->name.get();
+ std::size_t ammopos = ammoname.find("_ammo");
+ std::string weaponname = ammoname.substr(0, ammopos);
+
+ /* Do NOT delete this Unit because it will be either fetched
+ * from a cache or - if it has to be created - it will
+ * be automatically put in a cache.
+ * Deletion will corrupt the cache!
+ */
+ const Unit * weapon = getUnitFromUpgradeName(weaponname);
+
+ if (weapon == NULL || weapon->name == LOAD_FAILED) {
+ // this should not happen
+ VSFileSystem::vs_dprintf(1, "UpgradeMount(): FAILED to obtain weapon: %s\n", weaponname.c_str());
+ cancompletefully = false;
+ break;
+ }
+
+ int maxammo = weapon->mounts[0].ammo;
+
+ if (tmpammo > maxammo) {
+ tmpammo = maxammo;
+ }
}
- if (tmpammo*mounts[jmod].type->volume > mounts[jmod].volume)
- tmpammo = (int) floor( .125+( (0+mounts[jmod].volume)/mounts[jmod].type->volume ) );
+
if (tmpammo > mounts[jmod].ammo) {
cancompletefully = true;
if (touchme)
diff -ruN ./src/cmd/unit_jump.h ../c/src/cmd/unit_jump.h
--- ./src/cmd/unit_jump.h 2012-03-19 09:20:14.000000000 +0100
+++ ../c/src/cmd/unit_jump.h 2020-09-03 16:25:55.880086533 +0200
@@ -108,7 +108,7 @@
(tester = *i) != NULL; ++i)
if (tester->isUnit() == UNITPTR && tester != this)
if ( ( this->LocalPosition()-tester->LocalPosition() ).Magnitude() < this->rSize()+tester->rSize() )
- SetCurPosition( this->LocalPosition()+this->cumulative_transformation_matrix.getR()
+ this->SetCurPosition( this->LocalPosition()+this->cumulative_transformation_matrix.getR()
*( 4*( this->rSize()+tester->rSize() ) ) );
DealPossibleJumpDamage( this );
static int jumparrive = AUDCreateSound( vs_config->getVariable( "unitaudio", "jumparrive", "sfx43.wav" ), false );
diff -ruN ./src/gfx/cockpit_xml.cpp ../c/src/gfx/cockpit_xml.cpp
--- ./src/gfx/cockpit_xml.cpp 2010-12-15 09:53:40.000000000 +0100
+++ ../c/src/gfx/cockpit_xml.cpp 2020-09-03 16:30:00.313030701 +0200
@@ -315,7 +315,7 @@
for (counter = 0; counter < 4; ++counter)
if (!replaced[counter]) {
delete Pit[counter];
- Pit[counter] = false;
+ Pit[counter] = NULL;
}
break;
case UnitImages< void >::SHIELD4:
diff -ruN ./src/gfx/quadsquare.cpp ../c/src/gfx/quadsquare.cpp
--- ./src/gfx/quadsquare.cpp 2010-03-10 06:27:01.000000000 +0100
+++ ../c/src/gfx/quadsquare.cpp 2020-09-03 16:25:55.881086521 +0200
@@ -13,9 +13,9 @@
#include <float.h>
#include <math.h>
#include <assert.h>
-#include "quadsquare.h"
#include "gfxlib.h"
#include "aux_texture.h"
+#include "quadsquare.h"
using std::vector;
unsigned int*quadsquare::VertexAllocated;
diff -ruN ./src/gui/text_area.cpp ../c/src/gui/text_area.cpp
--- ./src/gui/text_area.cpp 2010-02-25 15:26:53.000000000 +0100
+++ ../c/src/gui/text_area.cpp 2020-09-03 17:46:51.883378138 +0200
@@ -32,6 +32,8 @@
* };
*/
+static char EMPTY_STR[] = "";
+
TextArea::~TextArea() {}
TextArea::TextArea()
@@ -316,7 +318,7 @@
{
TextAreaItem *search;
search = ItemList->FindCount( cur_selected, 0 );
- if (search == 0) return '\0';
+ if (search == 0) return EMPTY_STR;
if (type == 1) return search->name;
else return search->description;
diff -ruN ./src/networking/lowlevel/packetmem.cpp ../c/src/networking/lowlevel/packetmem.cpp
--- ./src/networking/lowlevel/packetmem.cpp 2008-03-31 10:20:19.000000000 +0200
+++ ../c/src/networking/lowlevel/packetmem.cpp 2020-09-03 16:25:55.881086521 +0200
@@ -102,7 +102,7 @@
}
else
{
- _buffer.reset( 0 );
+ _buffer.reset();
_len = 0;
}
}
diff -ruN ./src/pk3.cpp ../c/src/pk3.cpp
--- ./src/pk3.cpp 2012-03-19 09:20:14.000000000 +0100
+++ ../c/src/pk3.cpp 2020-09-03 16:31:12.819124250 +0200
@@ -356,7 +356,7 @@
}
//if the file isn't in the archive
if (index == -1)
- return false;
+ return NULL;
int flength = GetFileLen( index );
buffer = new char[flength];
diff -ruN ./src/vsfilesystem.cpp ../c/src/vsfilesystem.cpp
--- ./src/vsfilesystem.cpp 2012-03-19 09:20:14.000000000 +0100
+++ ../c/src/vsfilesystem.cpp 2020-09-03 16:25:55.882086508 +0200
@@ -460,13 +460,15 @@
int vs_fprintf( FILE *fp, const char *format, ... )
{
+ int ret = 0;
if (!use_volumes) {
va_list ap;
va_start( ap, format );
- return vfprintf( fp, format, ap );
- } else {}
- return 0;
+ ret = vfprintf( fp, format, ap );
+ va_end(ap);
+ }
+ return ret;
}
void vs_dprintf( char level, const char *format, ... )
@@ -475,19 +477,22 @@
va_list ap;
va_start( ap, format );
vfprintf( stderr, format, ap );
+ va_end(ap);
}
}
#if 0
int vs_fscanf( FILE *fp, const char *format, ... )
{
+ int ret = 0;
if (!use_volumes) {
va_list arglist;
va_start( arglist, format );
//return _input(fp,(unsigned char*)format,arglist);
- return vfscanf( fp, format, arglist );
- } else {}
- return 0;
+ ret = vfscanf( fp, format, arglist );
+ va_end(arglist);
+ }
+ return ret;
}
#endif
@@ -563,6 +568,18 @@
data_paths.push_back( DATA_DIR );
#endif
if ( !vegastrike_cwd.empty() ) {
+ /* whatever the plan was, it does not work on Linux - at least
+ * not at this stage. Hence, use fixed absolute paths to
+ * find data directory
+ */
+ data_paths.push_back( "/usr/share/games/vegastrike/data");
+ data_paths.push_back( "/usr/share/vegastrike/data");
+ data_paths.push_back( "/usr/games/vegastrike/data");
+ data_paths.push_back( "/usr/local/share/games/vegastrike/data");
+ data_paths.push_back( "/usr/local/share/vegastrike/data");
+ data_paths.push_back( "/usr/local/games/vegastrike/data");
+ data_paths.push_back( "/opt/vegastrike/data");
+
data_paths.push_back( vegastrike_cwd );
data_paths.push_back( vegastrike_cwd+"/.." );
data_paths.push_back( vegastrike_cwd+"/../data4.x" );
@@ -1713,16 +1730,18 @@
int VSFile::Fprintf( const char *format, ... )
{
+ int ret = 0;
if (!UseVolumes[alt_type] || this->volume_type == VSFSNone) {
va_list ap;
va_start( ap, format );
- return vfprintf( this->fp, format, ap );
+ ret = vfprintf( this->fp, format, ap );
+ va_end(ap);
} else {
cerr<<"!!! ERROR : Writing is not supported within resource/volume files"<<endl;
VSExit( 1 );
}
- return 0;
+ return ret;
}
#if 0
@@ -1742,18 +1761,17 @@
if (!UseVolumes[alt_type] || this->volume_type == VSFSNone) {
//return _input(fp,(unsigned char*)format,arglist);
ret = vfscanf( this->fp, newformat, arglist );
- va_end( arglist );
} else {
if (q_volume_format == vfmtVSR) {} else if (q_volume_format == vfmtPK3) {
//If the file has not been extracted yet we do now
checkExtracted();
ret = vsscanf( pk3_extracted_file+offset, newformat, arglist );
readbytes = GetReadBytes( newformat, arglist );
- va_end( arglist );
cerr<<" SSCANF : Read "<<readbytes<<" bytes"<<endl;
this->offset += readbytes;
}
}
+ va_end( arglist );
delete[] newformat;
return ret;
}
|