zennode (node builder for Doom and related games) ZenNode will read the level description from a .WAD file and create either a new BLOCKMAP resource, REJECT resource, and/or NODES, SEGS, SSECTOR resources. Levels in a .WAD may be specified on the command line, or, if none are specified, all of the maps in a .WAD will be rebuilt. ZenNode supports Doom, Doom II, Heretic, Hexen, and Strife. Notes: - ZenNode does NOT create GL nodes. Use glbsp or zdbsp for that. - The ZenNode compare utility is installed as /usr/games/zn-compare, to avoid conflicting with /usr/bin/compare from ImageMagick.