ONScripter is a program that interprets a script written for NScripter visual novel engine in its own way. Please note that this is NOT onscripter-en that has seen a wide adoption in circles translating Japanese visual novels to English; instead it is the original source by Ogapee that onscripter-en has been forked from. Please be advised that playing games converted for specifically for onscripter-en using this engine may result in unforseen consequences! This engine by default builds only the binary capable of playing back Japanese NScripter games. If you wish to build a binary including the 1-byte character extension support, please pass the ONSTARGET=english variable to the build script or ONSTARGET=both if you want to have Japanese and English interpreters installed concurrently - note this will make build time slightly longer, though, and you may still experience issues when playing games converted for onscripter-en. This script may also install various tools for extracting and converting NScripter code and resources. If you wish for them to be built, please pass the ONSTOOLS=yes variable to the build script. * REGARDING MP3 MUSIC MISSING * This is an issue with Slackware not compiling SDL_mixer with support for MP3 playback. You can fix that by downloading Slackbuild source for l/sdl from one of the mirrors and modifying its SDL_mixer configure section to include either --enable-music-mp3-mad-gpl or --enable-music-mp3 - the former will use libmad already included in Slackware, the other will use smpeg dependency from SBo we need anyway for movie playback support.