#!/bin/sh # Slackware build script for jfsw_registered_data # Written by B. Watson (yalhcru@gmail.com) # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. # This game is offered as a free download on both Steam and GoG. It also # was available from www.oldpcgaming.net from 2014 to late 2019, and # has been available on archive.org since late 2018. # 20200428 bkw: the old .7z from oldpcgaming.net has vanished along # with the site. Switched to a CD image from archive.org, in bin/cue # format. More work for this script to do, but as a nice bonus, we get # the CD audio tracks installed too. PRGNAM=jfsw_registered_data VERSION=${VERSION:-1.2} BUILD=${BUILD:-2} TAG=${TAG:-_SBo} # Depending on what was used to do the download, the %XX hex escapes # might get interpreted or not, handle either name. SRCNAM="Shadow Warrior (USA)" ZIPNAME1="$SRCNAM.zip" ZIPNAME2="Shadow%20Warrior%20%28USA%29.zip" ARCH=noarch CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION mkdir -p $PRGNAM-$VERSION cd $PRGNAM-$VERSION [ -e "$CWD/$ZIPNAME1" ] && ZIPNAME="$ZIPNAME1" || ZIPNAME="$ZIPNAME2" unzip "$CWD/$ZIPNAME" chown -R root:root . chmod 644 * # The "source" file is a bin/cue cdrom image with multiple .bin files. # It took some effort to get bchunk to extract this correctly, and I've # moved the code into a separate script so that users of other distros # can possibly make use of it. In fact it's been tested on MacOSX :) sh $CWD/extract-shadow-warrior.sh "$SRCNAM.cue" # Loop mount the iso to extract the stuff we need from it. # N.B. sandbox wrappers like sbrun or slackrepo might complain that # /etc/mtab has been modified. We could prevent this by using the # --no-mtab option with the mount and umount commands below, but # if something makes the script die before it's finished, we would # have left behind an invisible mount that could cause confusion and # irritation later... MNTPNT="$( mktemp -d cdmount.XXXXXX )" mount -o loop track01.iso $MNTPNT cd $MNTPNT/swinst mkdir -p $PKG/usr/share/games/jfsw install -m0644 SW.GRP $PKG/usr/share/games/jfsw/sw_registered.grp mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION for i in CREDITS.TXT license.txt; do sed 's,\r,,' < $i > $PKG/usr/doc/$PRGNAM-$VERSION/$( echo $i | tr A-Z a-z ) done cd - cat $MNTPNT/sw.ico > $PKG/usr/doc/$PRGNAM-$VERSION/sw.ico umount $MNTPNT rmdir $MNTPNT # Done with the iso, now for the audio tracks (which have already been # converted to ogg). mkdir -p $PKG/usr/share/games/jfsw cp track??.ogg $PKG/usr/share/games/jfsw cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}