From 43006e9b8826fdad48621614041df049ff82f1dd Mon Sep 17 00:00:00 2001 From: M.Dinslage Date: Tue, 31 May 2011 20:28:49 -0400 Subject: games/ioquake3: Updated for version r1959. Signed-off-by: dsomero --- games/ioquake3/README | 8 ++++---- games/ioquake3/ioquake3.SlackBuild | 6 +++--- games/ioquake3/ioquake3.info | 11 ++++++----- 3 files changed, 13 insertions(+), 12 deletions(-) (limited to 'games') diff --git a/games/ioquake3/README b/games/ioquake3/README index 7a5af5940d..a630b47423 100644 --- a/games/ioquake3/README +++ b/games/ioquake3/README @@ -6,12 +6,12 @@ GPL. Since then code has been cleaned up, bugs have been fixed and features been added. The permanent goal is to create THE open source Quake 3 distribution upon which people base their games and projects. -The buildscript has and option to enable support for multi-core -CPU's, to enable this feature pass SMP=YES to the scrip. +The buildscript has and option to enable support for multi-core +CPU's, to enable this feature pass SMP=YES to the scrip. This requires OpenAL. -NOTE: ioquake3 is just a source code engine port. You still need the -original game files to play quake3. For us this means we need one file +NOTE: ioquake3 is just a source code engine port. You still need the +original game files to play quake3. For us this means we need one file from the original CD. The file you need is [cdrom]/Quake3/baseq3/pak0.pk3 Copy this file to the /usr/share/games/quake3/baseq3 directory. diff --git a/games/ioquake3/ioquake3.SlackBuild b/games/ioquake3/ioquake3.SlackBuild index 352506c85c..e55f3e8cdc 100644 --- a/games/ioquake3/ioquake3.SlackBuild +++ b/games/ioquake3/ioquake3.SlackBuild @@ -5,7 +5,7 @@ # Written by M.Dinslage contact: daedra1980@gmail.com PRGNAM=ioquake3 -VERSION=r1785 +VERSION=r1959 BUILD=${BUILD:-1} TAG=${TAG:-_SBo} @@ -54,7 +54,7 @@ find . \ #CXXFLAGS="$SLKCFLAGS" \ make release copyfiles USE_CODEC_VORBIS=1 BUILD_CLIENT_SMP=$SMPOPT COPYDIR="$PKG"/usr/share/games/quake3 || exit 1 - + # update quake3 files to newest point release (1.32) unzip $CWD/quake3-latest-pk3s.zip cp quake3-latest-pk3s/baseq3/*.pk3 $PKG/usr/share/games/quake3/baseq3 @@ -70,7 +70,7 @@ cat $CWD/launcher.ioquake3 > $PKG/usr/games/ioquake3 chmod 0755 $PKG/usr/games/ioquake3 # For some reason the installer doesn't seem to want to copy SMP executable -# so we take care of it outselves :). Also lets change the .desktop file to +# so we take care of it outselves :). Also lets change the .desktop file to # launch the SMP version if [ "${SMP:-NO}" = "NO" ]; then SMP="" diff --git a/games/ioquake3/ioquake3.info b/games/ioquake3/ioquake3.info index 1636196099..70bc11ac6b 100644 --- a/games/ioquake3/ioquake3.info +++ b/games/ioquake3/ioquake3.info @@ -1,12 +1,13 @@ PRGNAM="ioquake3" -VERSION="r1785" +VERSION="r1959" HOMEPAGE="http://ioquake3.org/" -DOWNLOAD="http://webpages.charter.net/daedra1/ioquake3-r1785.tar.gz \ - http://files.dirker.org/quake3/quake3-latest-pk3s.zip" -MD5SUM="89db1a10966cd504d627de9d822159f8 \ +DOWNLOAD="http://www.mostlyslack.com/quakestuff/ioquake3-r1959.tar.gz \ + http://www.mostlyslack.com/quakestuff/quake3-latest-pk3s.zip" +MD5SUM="d5c2a5051386e7211f48a0a209ec4980 \ 308929f1a6b7068c9912c0759e3b0695" DOWNLOAD_x86_64="" MD5SUM_x86_64="" MAINTAINER="M.Dinslage" EMAIL="daedra1980@gmail.com" -APPROVED="rworkman" +APPROVED="dsomero" + -- cgit v1.2.3