From 27c118f8070db23422085ce5d36bc01f4ac69c96 Mon Sep 17 00:00:00 2001 From: Hunter Sezen Date: Mon, 1 Aug 2016 12:11:09 +0100 Subject: games/tyrquake-libretro: Added (libretro port of Tyrquake). Signed-off-by: David Spencer --- games/tyrquake-libretro/README | 31 +++++++ games/tyrquake-libretro/slack-desc | 19 +++++ .../tyrquake-libretro/tyrquake-libretro.SlackBuild | 95 ++++++++++++++++++++++ games/tyrquake-libretro/tyrquake-libretro.info | 10 +++ 4 files changed, 155 insertions(+) create mode 100644 games/tyrquake-libretro/README create mode 100644 games/tyrquake-libretro/slack-desc create mode 100644 games/tyrquake-libretro/tyrquake-libretro.SlackBuild create mode 100644 games/tyrquake-libretro/tyrquake-libretro.info (limited to 'games') diff --git a/games/tyrquake-libretro/README b/games/tyrquake-libretro/README new file mode 100644 index 0000000000..764133902a --- /dev/null +++ b/games/tyrquake-libretro/README @@ -0,0 +1,31 @@ +This is meant to be a fairly conservative branch of the Quake source code. It's +intended to support Quake and Quakeworld in both software and GL versions, as +well as the Quakeworld Server; all on both MS Windows and Linux (BSD supported +as best I can manage with some help from some other users). I don't intend on +changing the look or feel of the game by adding lots of rendering enhancements, +etc, but rather just fixing little bugs that I've come across over the years. +I'll be adding small enhancements and may even rewrite substantial portions of +the code, but I don't want to change the fundamental feel of the game. + +The Quake game data is needed to play and must be acquired separately. + +Alternatively the shareware version of Quake can be acquired through RetroArch. +To download it go to 'Add Content' -> 'Download Content' -> 'Tyrquake'. + +To play Quake place the PAK0.PAK and PAK1.PAK into your Quake data directory. +The PAK2.PAK file that was not originally included with Quake is known to crash +Tyrquake and should not be used. + +The Quake Mission Packs No. 1: Scourge of Armagon and No. 2: Dissolution of +Eternity can also be played. Place pak0.pak and pak1.pk3 files for each in the +Quake game data directory, under the names hipnotic and rogue respectively. + +To use the colored lighting with Tyrquake, make a subdir in your Quake data +directory called 'maps' which contains the required .lit files. They can be +downloaded with RetroArch. To do this go to 'Add Content' -> 'Download Content' +and download 'quake-colored-lighting-pack.zip' found under Tyrquake. + +Controls should be set in both RetroArch and the in game configuration menu. + +To build the debugging symbols use: + DEBUG=1 ./tyrquake-libretro.SlackBuild diff --git a/games/tyrquake-libretro/slack-desc b/games/tyrquake-libretro/slack-desc new file mode 100644 index 0000000000..d002692224 --- /dev/null +++ b/games/tyrquake-libretro/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +tyrquake-libretro: tyrquake-libretro (libretro port of Tyrquake) +tyrquake-libretro: +tyrquake-libretro: This is meant to be a fairly conservative branch of the Quake source +tyrquake-libretro: code. It's intended to support Quake and Quakeworld in both software +tyrquake-libretro: and GL versions, as well as the Quakeworld Server. +tyrquake-libretro: +tyrquake-libretro: Homepage: http://www.libretro.com/ +tyrquake-libretro: +tyrquake-libretro: +tyrquake-libretro: +tyrquake-libretro: diff --git a/games/tyrquake-libretro/tyrquake-libretro.SlackBuild b/games/tyrquake-libretro/tyrquake-libretro.SlackBuild new file mode 100644 index 0000000000..6bc8cee973 --- /dev/null +++ b/games/tyrquake-libretro/tyrquake-libretro.SlackBuild @@ -0,0 +1,95 @@ +#!/bin/sh + +# Slackware build script for tyrquake-libretro + +# Copyright 2016 Hunter Sezen +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=tyrquake-libretro +LIBNAM=$(echo $PRGNAM | tr - _) +VERSION=${VERSION:-2016.07.23_3e452d0} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +# requires patching the Makefile to properly use +# the default CFLAGS and CXXFLAGS are probably fine +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +DEBUG=${DEBUG:-0} + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.xz +cd $PRGNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +make DEBUG=$DEBUG + +install -Dm0644 $LIBNAM.so $PKG/usr/lib${LIBDIRSUFFIX}/libretro/$LIBNAM.so +install -Dm0644 $LIBNAM.info $PKG/usr/lib${LIBDIRSUFFIX}/libretro/info/$LIBNAM.info + +if [ "${DEBUG:-0}" = "0" ]; then + find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true +fi + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a *.txt $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/tyrquake-libretro/tyrquake-libretro.info b/games/tyrquake-libretro/tyrquake-libretro.info new file mode 100644 index 0000000000..b499d0634a --- /dev/null +++ b/games/tyrquake-libretro/tyrquake-libretro.info @@ -0,0 +1,10 @@ +PRGNAM="tyrquake-libretro" +VERSION="2016.07.23_3e452d0" +HOMEPAGE="http://www.libretro.com/" +DOWNLOAD="http://ks392457.kimsufi.com/orbea/stuff/slackbuilds/src/libretro/tyrquake-libretro-2016.07.23_3e452d0.tar.xz" +MD5SUM="405d1d2189ec90043b661f939533143c" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="RetroArch" +MAINTAINER="Hunter Sezen" +EMAIL="ovariegata@yahoo.com" -- cgit v1.2.3