From c0c8f0e34980398a42d08af68d3ee27fd55104bc Mon Sep 17 00:00:00 2001 From: Erik Hanson Date: Mon, 27 Aug 2012 12:46:46 -0500 Subject: games/glbsp: Fixed dep info Signed-off-by: Erik Hanson --- games/glbsp/README | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'games/glbsp') diff --git a/games/glbsp/README b/games/glbsp/README index b02b8cfd9e..f30794633c 100644 --- a/games/glbsp/README +++ b/games/glbsp/README @@ -9,9 +9,8 @@ creates, including: EDGE, the Doomsday engine (JDOOM), PrBoom, Legacy 2.0, Vavoom, Doom3D and ZDoomGL. This script builds both the command-line (glbsp) and GUI (glBSPX) binaries -of glBSP. The GUI requires fltk (available at slackbuilds.org). If you -don't need the GUI and/or don't want to install fltk, "export OMIT_GUI=yes" -in the build script's environment. +of glBSP. If you don't need the GUI and/or don't want to install fltk, +"export OMIT_GUI=yes" in the build script's environment. The package also includes a C header and a library (what would be known as libglbsp-dev on other Linux distributions). By default, a dynamic -- cgit v1.2.3