From a73dcc2e42731d890121089092063595c1fa6c90 Mon Sep 17 00:00:00 2001 From: B. Watson Date: Tue, 13 Oct 2020 03:50:36 -0400 Subject: games/penguin-command: Fix README. Signed-off-by: B. Watson Signed-off-by: Willy Sudiarto Raharjo --- games/penguin-command/README | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/games/penguin-command/README b/games/penguin-command/README index 01f232300e..ee94a3e3eb 100644 --- a/games/penguin-command/README +++ b/games/penguin-command/README @@ -1,11 +1,12 @@ penguin-command (Missile Command clone) -This is a clone of the classic "Missile Command" Game, but it has better -graphics and music. The gameplay has only been slightly modified. Penguin -Command is licensed under the GPL. +This is a clone of the classic "Missile Command" Game, but it has +better graphics and music. The gameplay has only been slightly +modified. Penguin Command is licensed under the GPL. -By default, the game runs fullscreen unless you pass it the -w option. If -you want to patch the code so the game starts in a window by default, -set WINDOWED=yes in the SlackBuild script's environment. This only -changes the default, it will still be possible to use the -f option to -get fullscreen mode, or press Alt-Enter to toggle fullscreen mode. +By default, the game runs fullscreen unless you pass it the -w +option. If you want to patch the code so the game starts in a window by +default, set WINDOWED=yes in the SlackBuild script's environment. This +only changes the default, it will still be possible to use the -f +option to get fullscreen mode, or press Alt-Enter to toggle fullscreen +mode. -- cgit v1.2.3