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1 files changed, 14 insertions, 28 deletions
diff --git a/games/xroar/README b/games/xroar/README
index 841ac802da..2f9849e235 100644
--- a/games/xroar/README
+++ b/games/xroar/README
@@ -2,18 +2,28 @@ xroar (emulator for 6809-based systems)
XRoar is a Dragon emulator for Linux, Unix, Mac OS X, GP32, Nintendo
DS and Windows. Due to hardware similarities, XRoar also emulates the
-Tandy Colour Computer (CoCo) models 1 & 2.
+Tandy Colour Computer (CoCo) models 1 & 2. For more information on the
+Dragon and CoCo computers, see:
+
+http://en.wikipedia.org/wiki/TRS-80_Color_Computer
+http://archive.worldofdragon.org/index.php?title=Main_Page
+http://archive.worldofdragon.org/archive/index.php
Optional dependencies:
+SDL2 - if you prefer SDL2 to SDL1, install SDL2 before building xroar.
+ I haven't noticed any difference between xroar built with SDL1 or SDL2,
+ but the option is there in case you need it. If SDL2 is installed,
+ you can build without it by setting SDL2=no in the environment.
+
gtkglext - if you want a full GTK+ user interface, install gtkglext
before building xroar. If gtkglext is installed, you can build
without it by setting GTKGLEXT=no in the environment.
jack-audio-connection-kit - if you want to use JACK for audio output,
- install jack-audio-connection-kit and set JACK=yes in the
- environment before building xroar. If JACK audio has x-runs,
- try 'setcap cap_ipc_lock,cap_sys_nice=ep /usr/bin/xroar'.
+ install jack-audio-connection-kit (or jack2; untested) and set JACK=yes
+ in the environment before building xroar. If JACK audio has x-runs,
+ try 'setcap cap_ipc_lock,cap_sys_nice=ep /usr/games/xroar'.
Other build options (environment variables):
@@ -21,27 +31,3 @@ OSS - use OSS for audio? Default is "no", export OSS="yes" to enable.
Most users won't need this.
PULSE - use PulseAudio? Default is "yes", export PULSE="no" to disable.
-
-To usefully emulate the Dragon or CoCo, you will need the images of
-the system ROMs for the target system. The ROM images must be copied to
-/usr/share/xroar/roms, and must be given the filenames xroar expects. See
-the xroar info page or /usr/doc/xroar-$VERSION/xroar.html for details
-on ROM files.
-
-If you want to include ROM images in the package, get the files
-"coco.zip", "coco2.zip", "cocoe.zip", "dragon32.zip", and/or
-"dragon64.zip" from any site that carries MESS BIOS images. Place them
-in the directory with the SlackBuild script before running it. The
-resulting package cannot be redistributed (that would violate both the
-GPL and the original copyright on the ROM images).
-
-If you don't include the ROM images, it's still possible to run
-some Dragon32 software: the package includes a freeware ROM image
-(mini-dragon.rom) that partly reimplements the original ROM code. This
-is enough to run at least some cartridge-based games.
-
-More information on the Dragon and CoCo computers:
-
-http://en.wikipedia.org/wiki/TRS-80_Color_Computer
-http://archive.worldofdragon.org/index.php?title=Main_Page
-http://archive.worldofdragon.org/archive/index.php