diff options
Diffstat (limited to 'games/skulltag/skulltag.SlackBuild')
-rw-r--r-- | games/skulltag/skulltag.SlackBuild | 151 |
1 files changed, 151 insertions, 0 deletions
diff --git a/games/skulltag/skulltag.SlackBuild b/games/skulltag/skulltag.SlackBuild new file mode 100644 index 0000000000..ae3c89b1b4 --- /dev/null +++ b/games/skulltag/skulltag.SlackBuild @@ -0,0 +1,151 @@ +#!/bin/sh + +# Slackware build script for skulltag + +# Written by B. Watson (yalhcru@gmail.com) + +PRGNAM=skulltag +VERSION=${VERSION:-098d} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + LIBDIRSUFFIX="" + TARARCH=x86 +elif [ "$ARCH" = "i686" ]; then + LIBDIRSUFFIX="" + TARARCH=x86 +elif [ "$ARCH" = "x86_64" ]; then + LIBDIRSUFFIX="64" + TARARCH=x86_64 +else + echo "Unsupported ARCH '$ARCH'. Supported ARCH values are 'i486' 'i686' 'x86_64'" + exit 1 +fi + +set -e + +# This is closed-source software. 3 tarballs here: +# BASE: platform-independent data, mostly goes in usr/share/skulltag +# GAME: game binary + a couple of shared libs. +# FMOD: old version of shared lib required for the game bin. The fmodapi +# from SBo can't be used because it's too new. Note that our default +# skulltag.ini has fmodapi *disabled* (in favor of emulated OPL), and +# enabling fmodapi from the in-game menus doesn't work (no music heard). +# This fmodapi shared lib exists *just* to make the damn game runnable. + +BASE=$CWD/st-v${VERSION}_linux-base.tar.bz2 +GAME=$CWD/st-v${VERSION}_linux-$TARARCH.tar.bz2 +FMOD=$CWD/fmodapi42416linux$LIBDIRSUFFIX.tar.gz + +# The shared libs will all be installed in usr/lib$LIBDIRSUFFIX/skulltag/ +# so as not to interfere with the system lib dir. The game binary will also go +# there, with a wrapper script to set LD_LIBRARY_PATH. + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +mkdir -p $PRGNAM-$VERSION +cd $PRGNAM-$VERSION +tar xvf $BASE +tar xvf $GAME +chown -R root:root . +find . \ + \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ + -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ + -exec chmod 644 {} \; + +mkdir -p \ + $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM \ + $PKG/usr/bin \ + $PKG/usr/share/$PRGNAM \ + $PKG/usr/doc/$PRGNAM-$VERSION + +mv $PRGNAM $PRGNAM-server *.so $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM +install -m0644 *.pk3 $PKG/usr/share/$PRGNAM +install -m0644 *.txt $PKG/usr/doc/$PRGNAM-$VERSION + +# The announcer and skins stuff seems like it ought to go in +# /usr/share/$PRGNAM (same as the .pk3 files), but strace shows +# that it looks in /usr/lib$LIBDIRSUFFIX/$PRGNAM, and I can't find +# a way to change it in the config file. +chmod 0644 announcer/* skins/* +cp -a announcer skins $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM + +mkdir fmod +cd fmod +tar xvf $FMOD +install -m0755 \ + fmodapi*/api/lib*/libfmodex$LIBDIRSUFFIX-*.so \ + $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM + +sed "s,@LIB@,lib$LIBDIRSUFFIX,g" < $CWD/$PRGNAM.sh > $PKG/usr/bin/$PRGNAM +chmod 755 $PKG/usr/bin/$PRGNAM +ln -s $PRGNAM $PKG/usr/bin/$PRGNAM-server + +# The included ini file changes the following program defaults: + +# - Sets the skulltag master server to master.skulltag.net (this is the +# correct skullag_masterip since October 2011). + +# - Sets the savegame path to ~/.skulltag. The default savegame path in +# the skulltag binary is ~.skulltag (missing the slash), which creates +# savegames in a subdirectory of the current dir (confusing for us +# CLI users). This issue has been fixed upstream in the current +# dev snapshot. + +# - Searches for wads and other files in /usr/share/skulltag (since +# that's where this package installs skulltag's .pk3 data) and +# /usr/share/games/doom (for compatibility with existing SBo zdoom +# package) + +# - Disables FMOD audio (use emulated OPL instead, since FMOD doesn't seem +# to actually work) + +# - Uses ALSA instead of OSS as the default audio output device. OSS has been +# deprecated for maybe 10 years now, it's beyond me why app developers +# continue to make it the default. + +# The wrapper script will copy the default .ini to ~/.skulltag/skulltag.ini +# if it doesn't already exist. + +cat $CWD/$PRGNAM.ini > $PKG/usr/share/$PRGNAM/$PRGNAM.ini.default + +# The program ships with no useful documentation. Users are expected to use +# the wiki, so let's give the user the URL. +cat $CWD/README_docs.txt > $PKG/usr/doc/$PRGNAM-$VERSION/README_docs.txt + +# PNG icon converted from a GIF on skulltag.com +mkdir -p $PKG/usr/share/pixmaps +cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png + +# .desktop is a modified copy of zdoom.desktop +mkdir -p $PKG/usr/share/applications +cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop + +mkdir -p $PKG/usr/share/applications +cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop + +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} |