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+.TH pentagram 6 "02 Nov 2021" "20110229_svn" "SlackBuilds.org"
+
+.SH NAME
+\fBpentagram\fR \- A reimplemented engine for the game
+.B Ultima VIII: Pagan
+
+.SH SYNOPSIS
+.B pentagram
+.RI [ options ]
+
+.SH DESCRIPTION
+.B pentagram
+is an engine for playing the game
+.B Ultima 8
+on modern operating systems.
+The files from the original game are required for
+.B pentagram
+to work. Since
+.B Ultima 8
+is a commercial work, this means you must own a
+copy of the original game to legally play it with
+\fBpentagram\fR.
+.SH OPTIONS
+.TP
+.B \-h, \-\-help
+Shows command\-line option help
+.TP
+.B \-q
+Silence general logging messages.
+.TP
+.B \-qq
+Silence general logging messages and non\-critical
+warnings/errors.
+.TP
+.B \-\-game [gamename]
+Select a game. This option is currently useless, since only Ultima 8 is supported.
+.SH FILES
+.TP
+.B ~/.pentagram/
+Config and savegame data.
+.TP
+.B ~/.pentagram/pentagram.ini
+Configuration. Specifies the path to the game data, among other things.
+The SlackBuilds.org build of pentagram uses a shell script wrapper to
+create a default \fBpentagram.ini\fR if the user doesn't have one already.
+For full details of the options available in the config file, see:
+.br
+\fI/usr/doc/pentagram\-@VERSION@/README\fR
+.TP
+.B ~/.pentagram/u8\-save/
+Saved games. Not compatible with the original Ultima 8.
+.TP
+.B /usr/share/games/pentagram
+This is the default location where
+.B pentagram
+looks for the Ultima 8 data files. This directory should contain
+a complete installation of the game, including the file
+.B U8.exe
+(case\-insensitive;
+.B u8.exe
+or
+.B U8.EXE
+are also OK). This location can be changed by editing
+.B ~/.pentagram/pentagram.ini
+.SH CONTROLS
+.SS Movement
+Double\-click with the right mouse button will make the Avatar find a path to the selected spot.
+.br
+Left\-click on NPCs or objects to identify them.
+.br
+Double\-left\-click on NPCs or objects to initiate conversations or use the item.
+.br
+On pressing the right mouse button down the Avatar walks or runs (depending on distance between cursor and Avatar).
+.br
+Pressing right and left mouse button, makes the Avatar jump or while running a running jump.
+.br
+You can also move the Avatar with the keypad. Details are in the keycommands table below.
+.SS Keyboard Commands
+These are the default keyboard commands; they can be changed from the
+options menu in the game, or by creating/editing
+the file \fI~/.pentagram/u8bindings.ini\fR.
+.TP
+.B ~
+hides/restores console. For available console commands, see:
+.br
+\fI/usr/doc/pentagram\-@VERSION@/README\fR
+.TP
+.B arrow keys
+moves Avatar around the map (no walking)
+.TP
+.B home,end
+moves Avatar vertically
+.TP
+.B Keypad
+Avatar walks (one animation cycle)
+.TP
+.B Shift+Keypad
+Avatar runs (one animation cycle)
+.TP
+.B Ctrl+Keypad
+Avatar makes a little step (one animation cycle)
+.TP
+.B Alt+Keypad
+Avatar jumps long (one animation cycle)
+.TP
+.B s
+toggles "avatarInStasis"
+.TP
+.B t
+outputs kernel/usecode/world/location stats to the console
+.TP
+.B e
+toggles editor items
+.TP
+.B h
+highlights any item you are "hitting", colliding with
+.TP
+.B i
+open backpack
+.TP
+.B z
+open paperdoll/status
+.TP
+.B r
+recall
+.TP
+.B c
+switches combat mode on/off
+.TP
+.B ESC
+main menu
+.TP
+.B alt+x
+quit
+.TP
+.B ctrl+q
+quits without confirmation
+.TP
+.B backspace
+close all open containers
+.TP
+.B F7
+Quicksave (savegames are not yet stable!)
+.TP
+.B F8
+Quickload
+.TP
+.B F11
+Shapeviewer
+.TP
+.B F12
+toggles frame by frame
+.TP
+.B shift
+quarter speed mode. needs to be held down
+.TP
+.B [
+clears the screen, multiple presses show the paint order
+.TP
+.B ]
+Same as above, backwards
+.SH AUTHORS
+The
+.B
+Ultima
+games were created by Richard Garriott, AKA Lord British,
+and are copyrighted by Electronic Arts.
+.PP
+.B pentagram
+written by
+The Pentagram Team:
+.br
+Willem Jan Palenstijn <wjpalenstijn@users.sourceforge.net>
+.br
+Patrick Burke <takhisis@users.sourceforge.net>
+.br
+Max Horn <max@quendi.de>
+.br
+Ryan Nunn <colourles@users.sourceforge.net>
+.br
+Dominik Reichardt <dominus@users.sourceforge.net>
+.br
+Matthew Jimenez <mjimenez@users.sourceforge.net>
+.br
+Brian Tietz <btietz@broadcom.com>
+.PP
+Man page created by B. Watson, for the SlackBuilds.org
+project. Permission hereby granted to use this man page anywhere, for any purpose.