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-rw-r--r--games/oblige/Makefile.unixy205
-rw-r--r--games/oblige/README4
-rw-r--r--games/oblige/compile_fixes.diff23
-rw-r--r--games/oblige/lua_compile_fixes.diff53
-rw-r--r--games/oblige/oblige.SlackBuild26
-rw-r--r--games/oblige/oblige.info8
6 files changed, 226 insertions, 93 deletions
diff --git a/games/oblige/Makefile.unixy b/games/oblige/Makefile.unixy
new file mode 100644
index 0000000000..60fe072236
--- /dev/null
+++ b/games/oblige/Makefile.unixy
@@ -0,0 +1,205 @@
+#----------------------------------------------------------------
+# OBLIGE
+#----------------------------------------------------------------
+#
+# GNU Makefile for Unix/Linux with system-wide install
+#
+# Using this makefile (make, make install) will place the
+# executable, script and data files in standard Unixy places.
+# The script and data files can be overridden by files in the
+# $HOME/.oblige directory.
+#
+# NOTE: a system-wide FLTK library is assumed
+#
+
+PROGRAM=oblige
+
+# prefix choices: /usr /usr/local /opt
+INSTALL_PREFIX=/usr/local
+
+SCRIPT_DIR=$(INSTALL_PREFIX)/share/oblige
+
+CXX=g++
+
+LIB_LOC=lib_linux
+OBJ_DIR=obj_linux
+
+OPTIMISE=-O2
+
+# operating system choices: UNIX WIN32
+OS=UNIX
+
+
+#--- Internal stuff from here -----------------------------------
+
+# assumes system-wide FLTK installation
+FLTK_CONFIG=fltk-config
+FLTK_FLAGS=$(shell $(FLTK_CONFIG) --cflags)
+FLTK_LIBS=$(shell $(FLTK_CONFIG) --use-images --ldflags)
+
+CXXFLAGS=$(OPTIMISE) -Wall -D$(OS) -Ilua_src -Iglbsp_src $(FLTK_FLAGS)
+LDFLAGS=-L/usr/X11R6/lib
+LIBS=-lm -lz $(FLTK_LIBS)
+
+CXXFLAGS += -DFHS_INSTALL
+
+
+#----- OBLIGE Objects ----------------------------------------------
+
+OBJS= $(OBJ_DIR)/main.o \
+ $(OBJ_DIR)/m_cookie.o \
+ $(OBJ_DIR)/m_lua.o \
+ $(OBJ_DIR)/m_spots.o \
+ $(OBJ_DIR)/lib_argv.o \
+ $(OBJ_DIR)/lib_file.o \
+ $(OBJ_DIR)/lib_signal.o \
+ $(OBJ_DIR)/lib_util.o \
+ $(OBJ_DIR)/lib_grp.o \
+ $(OBJ_DIR)/lib_pak.o \
+ $(OBJ_DIR)/lib_wad.o \
+ $(OBJ_DIR)/lib_zip.o \
+ $(OBJ_DIR)/sys_assert.o \
+ $(OBJ_DIR)/sys_debug.o \
+ $(OBJ_DIR)/img_bolt.o \
+ $(OBJ_DIR)/img_pill.o \
+ $(OBJ_DIR)/img_carve.o \
+ $(OBJ_DIR)/img_relief.o \
+ $(OBJ_DIR)/img_font1.o \
+ \
+ $(OBJ_DIR)/csg_bsp.o \
+ $(OBJ_DIR)/csg_clip.o \
+ $(OBJ_DIR)/csg_main.o \
+ $(OBJ_DIR)/csg_doom.o \
+ $(OBJ_DIR)/csg_nukem.o \
+ $(OBJ_DIR)/csg_quake.o \
+ $(OBJ_DIR)/dm_extra.o \
+ $(OBJ_DIR)/g_doom.o \
+ $(OBJ_DIR)/g_nukem.o \
+ $(OBJ_DIR)/g_quake.o \
+ $(OBJ_DIR)/g_quake2.o \
+ $(OBJ_DIR)/g_wolf.o \
+ $(OBJ_DIR)/q_common.o \
+ $(OBJ_DIR)/q_light.o \
+ $(OBJ_DIR)/q_tjuncs.o \
+ $(OBJ_DIR)/q_vis.o \
+ $(OBJ_DIR)/vis_buffer.o \
+ \
+ $(OBJ_DIR)/twister.o \
+ $(OBJ_DIR)/tx_forge.o \
+ $(OBJ_DIR)/tx_skies.o \
+ $(OBJ_DIR)/ui_about.o \
+ $(OBJ_DIR)/ui_build.o \
+ $(OBJ_DIR)/ui_chooser.o \
+ $(OBJ_DIR)/ui_console.o \
+ $(OBJ_DIR)/ui_dialog.o \
+ $(OBJ_DIR)/ui_game.o \
+ $(OBJ_DIR)/ui_hyper.o \
+ $(OBJ_DIR)/ui_level.o \
+ $(OBJ_DIR)/ui_map.o \
+ $(OBJ_DIR)/ui_module.o \
+ $(OBJ_DIR)/ui_rchoice.o \
+ $(OBJ_DIR)/ui_play.o \
+ $(OBJ_DIR)/ui_window.o
+
+$(OBJ_DIR)/%.o: gui/%.cc
+ $(CXX) $(CXXFLAGS) -o $@ -c $<
+
+
+#----- LUA Objects --------------------------------------------------
+
+LUA_OBJS=\
+ $(OBJ_DIR)/lua/lapi.o \
+ $(OBJ_DIR)/lua/lcode.o \
+ $(OBJ_DIR)/lua/ldebug.o \
+ $(OBJ_DIR)/lua/ldo.o \
+ $(OBJ_DIR)/lua/ldump.o \
+ $(OBJ_DIR)/lua/lfunc.o \
+ $(OBJ_DIR)/lua/lgc.o \
+ $(OBJ_DIR)/lua/llex.o \
+ $(OBJ_DIR)/lua/lmem.o \
+ $(OBJ_DIR)/lua/lobject.o \
+ $(OBJ_DIR)/lua/lopcodes.o \
+ $(OBJ_DIR)/lua/lparser.o \
+ $(OBJ_DIR)/lua/lstate.o \
+ $(OBJ_DIR)/lua/lstring.o \
+ $(OBJ_DIR)/lua/ltable.o \
+ $(OBJ_DIR)/lua/ltm.o \
+ $(OBJ_DIR)/lua/lundump.o \
+ $(OBJ_DIR)/lua/lvm.o \
+ $(OBJ_DIR)/lua/lzio.o \
+ \
+ $(OBJ_DIR)/lua/lauxlib.o \
+ $(OBJ_DIR)/lua/lbaselib.o \
+ $(OBJ_DIR)/lua/ldblib.o \
+ $(OBJ_DIR)/lua/liolib.o \
+ $(OBJ_DIR)/lua/lmathlib.o \
+ $(OBJ_DIR)/lua/loslib.o \
+ $(OBJ_DIR)/lua/ltablib.o \
+ $(OBJ_DIR)/lua/lstrlib.o \
+ $(OBJ_DIR)/lua/loadlib.o \
+ $(OBJ_DIR)/lua/linit.o
+
+LUA_CXXFLAGS=$(OPTIMISE) -Wall -DLUA_ANSI
+
+$(OBJ_DIR)/lua/%.o: lua_src/%.cc
+ $(CXX) $(LUA_CXXFLAGS) -o $@ -c $<
+
+
+#----- glBSP Objects ------------------------------------------------
+
+GLBSP_OBJS= \
+ $(OBJ_DIR)/glbsp/analyze.o \
+ $(OBJ_DIR)/glbsp/blockmap.o \
+ $(OBJ_DIR)/glbsp/glbsp.o \
+ $(OBJ_DIR)/glbsp/level.o \
+ $(OBJ_DIR)/glbsp/node.o \
+ $(OBJ_DIR)/glbsp/reject.o \
+ $(OBJ_DIR)/glbsp/seg.o \
+ $(OBJ_DIR)/glbsp/system.o \
+ $(OBJ_DIR)/glbsp/util.o \
+ $(OBJ_DIR)/glbsp/wad.o
+
+GLBSP_CXXFLAGS=$(OPTIMISE) -Wall -DINLINE_G=inline
+
+$(OBJ_DIR)/glbsp/%.o: glbsp_src/%.cc
+ $(CXX) $(GLBSP_CXXFLAGS) -o $@ -c $<
+
+
+#----- Targets ----------------------------------------------------
+
+all: $(PROGRAM)
+
+clean:
+ rm -f $(PROGRAM) $(OBJ_DIR)/*.o ERRS
+ rm -f $(OBJ_DIR)/lua/*.o
+ rm -f $(OBJ_DIR)/glbsp/*.o
+
+$(PROGRAM): $(OBJS) $(LUA_OBJS) $(GLBSP_OBJS)
+ $(CXX) $^ -o $@ $(LDFLAGS) $(LIBS)
+
+stripped: $(PROGRAM)
+ strip --strip-unneeded $(PROGRAM)
+
+install: stripped
+ install -o root -m 755 $(PROGRAM) $(INSTALL_PREFIX)/bin/
+ install -d $(SCRIPT_DIR)/scripts
+ install -d $(SCRIPT_DIR)/data
+ install -d $(SCRIPT_DIR)/games
+ install -d $(SCRIPT_DIR)/engines
+ install -d $(SCRIPT_DIR)/modules
+ install -d $(SCRIPT_DIR)/prefabs
+ install -o root -m 755 scripts/*.lua $(SCRIPT_DIR)/scripts
+ install -o root -m 755 data/*.* $(SCRIPT_DIR)/data
+ install -o root -m 755 games/*.lua $(SCRIPT_DIR)/games
+ install -o root -m 755 engines/*.lua $(SCRIPT_DIR)/engines
+ install -o root -m 755 modules/*.lua $(SCRIPT_DIR)/modules
+ install -o root -m 755 prefabs/*.lua $(SCRIPT_DIR)/prefabs
+
+uninstall:
+ rm -v $(INSTALL_PREFIX)/bin/$(PROGRAM)
+ rm -Rv $(SCRIPT_DIR)
+
+.PHONY: all clean stripped install uninstall
+
+#--- editor settings ------------
+# vi:ts=8:sw=8:noexpandtab
diff --git a/games/oblige/README b/games/oblige/README
index bedc35fbe7..279e36e197 100644
--- a/games/oblige/README
+++ b/games/oblige/README
@@ -3,8 +3,8 @@ DOOM, DOOM II, Heretic, and Quake. The goal is to produce high quality
levels which are fun to play.
A Doom (or Heretic, or Quake) engine is required if you actually want to
-play the levels you generate (currently, prboom and zdoom are available
-at SBo).
+play the levels you generate. Currently there are builds on SBo for zdoom,
+gzdoom, prboom, chocolate-doom, odamex, skulltag, and maybe a few more.
Also required: the data file(s) for whichever game(s) you're playing
(registered versions, not shareware):
diff --git a/games/oblige/compile_fixes.diff b/games/oblige/compile_fixes.diff
deleted file mode 100644
index 6d706af6ab..0000000000
--- a/games/oblige/compile_fixes.diff
+++ /dev/null
@@ -1,23 +0,0 @@
-diff -Naur oblige_357_src/gui/q_bsp.cc oblige_357_src.patched//gui/q_bsp.cc
---- oblige_357_src/gui/q_bsp.cc 2010-03-07 05:24:42.000000000 -0500
-+++ oblige_357_src.patched//gui/q_bsp.cc 2010-12-17 18:24:48.000000000 -0500
-@@ -107,7 +107,7 @@
- // convert each newline into CR/LF pair
- while (*str)
- {
-- char *next = strchr(str, '\n');
-+ char *next = (char *)strchr(str, '\n');
-
- Append(str, next ? (next - str) : strlen(str));
-
-diff -Naur oblige_357_src/gui/headers.h oblige_357_src.patched/gui/headers.h
---- oblige_357_src/gui/headers.h 2009-07-17 05:25:11.000000000 -0400
-+++ oblige_357_src.patched/gui/headers.h 2012-09-20 01:45:29.000000000 -0400
-@@ -29,6 +29,7 @@
-
- /* C library */
-
-+#include <unistd.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
diff --git a/games/oblige/lua_compile_fixes.diff b/games/oblige/lua_compile_fixes.diff
deleted file mode 100644
index a86af98975..0000000000
--- a/games/oblige/lua_compile_fixes.diff
+++ /dev/null
@@ -1,53 +0,0 @@
-diff -Naur oblige_351_src.orig/gui/Makefile.unixy oblige_351_src/gui/Makefile.unixy
---- oblige_351_src.orig/gui/Makefile.unixy 2010-01-21 07:34:30.000000000 -0500
-+++ oblige_351_src/gui/Makefile.unixy 2010-02-28 15:58:31.000000000 -0500
-@@ -40,10 +40,10 @@
- FLTK_LIBS=-lfltk_images -lfltk -lX11 -lXext -lpng -ljpeg
-
- LUA_FLAGS=-I$(LUA_DIR)/src
--LUA_LIBS=$(LUA_DIR)/src/liblua.a
-+LUA_LIBS=-llua
-
- GLBSP_FLAGS=-I$(GLBSP_DIR)/src
--GLBSP_LIBS=$(GLBSP_DIR)/libglbsp.a
-+GLBSP_LIBS=-lglbsp
-
- CXXFLAGS=$(OPTIMISE) -Wall -DFHS_INSTALL -D$(OS) \
- $(FLTK_FLAGS) $(LUA_FLAGS) $(GLBSP_FLAGS)
-diff -Naur oblige_351_src.orig/gui/hdr_lua.h oblige_351_src/gui/hdr_lua.h
---- oblige_351_src.orig/gui/hdr_lua.h 2009-07-17 05:25:10.000000000 -0400
-+++ oblige_351_src/gui/hdr_lua.h 2010-02-28 15:58:02.000000000 -0500
-@@ -23,9 +23,7 @@
-
- /* LUA Scripting Language */
-
--#include "lua.h"
--#include "lauxlib.h"
--#include "lualib.h"
-+#include "lua.hpp"
-
- #endif // __OB_HDR_LUA__
-
-diff -Naur oblige_351_src.orig/vis_viewer/Makefile oblige_351_src/vis_viewer/Makefile
---- oblige_351_src.orig/vis_viewer/Makefile 2009-10-01 05:01:34.000000000 -0400
-+++ oblige_351_src/vis_viewer/Makefile 2010-02-28 15:59:43.000000000 -0500
-@@ -23,15 +23,15 @@
- #--- Internal stuff from here -----------------------------------
-
- FLTK_FLAGS=-I$(FLTK_DIR)
--FLTK_LIBS=$(FLTK_DIR)/lib/libfltk_images.a \
-- $(FLTK_DIR)/lib/libfltk.a \
-+FLTK_LIBS=-lfltk_images \
-+ -lfltk \
- -lX11 -lXext -lpng -ljpeg
-
- LUA_FLAGS=-I$(LUA_DIR)/src
--LUA_LIBS=$(LUA_DIR)/src/liblua.a
-+LUA_LIBS=-llua
-
- GLBSP_FLAGS=-I$(GLBSP_DIR)/src
--GLBSP_LIBS=$(GLBSP_DIR)/libglbsp.a
-+GLBSP_LIBS=-lglbsp
-
- CXXFLAGS=$(OPTIMISE) -Wall -D$(OS) \
- $(FLTK_FLAGS) $(LUA_FLAGS) $(GLBSP_FLAGS)
diff --git a/games/oblige/oblige.SlackBuild b/games/oblige/oblige.SlackBuild
index bcabcb2443..2a82c966a9 100644
--- a/games/oblige/oblige.SlackBuild
+++ b/games/oblige/oblige.SlackBuild
@@ -7,8 +7,8 @@
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
PRGNAM=oblige
-VERSION=${VERSION:-3.57}
-BUILD=${BUILD:-2}
+VERSION=${VERSION:-4.28b}
+BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
@@ -41,13 +41,14 @@ fi
set -e
SRCVER=$( echo $VERSION | sed 's/\.//g' )
+SRCNAM="Oblige" # grrrr!
rm -rf $PKG
mkdir -p $TMP $PKG/usr/bin $PKG/usr/share/$PRGNAM $OUTPUT
cd $TMP
-rm -rf ${PRGNAM}_${SRCVER}_src
-unzip $CWD/$PRGNAM-$SRCVER-src.zip
-cd ${PRGNAM}_${SRCVER}_src
+rm -rf ${SRCNAM}-${VERSION}-source
+unzip $CWD/$PRGNAM-$SRCVER-source.zip
+cd ${SRCNAM}-${VERSION}-source
chown -R root:root .
find . \
\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
@@ -55,19 +56,22 @@ find . \
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
-exec chmod 644 {} \;
-patch -p1 < $CWD/compile_fixes.diff
-patch -p1 < $CWD/lua_compile_fixes.diff
+# Makefile.unixy originally came from the oblige author, I've hacked
+# it up to make it work with oblige 4.x and SBo's fltk13.
+cp $CWD/Makefile.unixy Makefile
-cd gui
-make -f Makefile.unixy OPTIMISE="$SLKCFLAGS"
-make -f Makefile.unixy install INSTALL_PREFIX=$PKG/usr
+# Fix a missing include
+sed -i '1i#include <unistd.h>' gui/lib_util.cc
+
+make INSTALL_PREFIX=/usr OPTIMISE="$SLKCFLAGS" FLTK_CONFIG=fltk13-config
+make install INSTALL_PREFIX=$PKG/usr
mkdir -p $PKG/usr/share/pixmaps $PKG/usr/share/applications
cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
-cp ../*.txt ../doc/*.txt $PKG/usr/doc/$PRGNAM-$VERSION
+cp *.txt doc/*.txt $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
diff --git a/games/oblige/oblige.info b/games/oblige/oblige.info
index 2d2d9b839f..1d027e64d8 100644
--- a/games/oblige/oblige.info
+++ b/games/oblige/oblige.info
@@ -1,10 +1,10 @@
PRGNAM="oblige"
-VERSION="3.57"
+VERSION="4.28b"
HOMEPAGE="http://oblige.sourceforge.net/"
-DOWNLOAD="http://downloads.sourceforge.net/oblige/oblige-357-src.zip"
-MD5SUM="e07ab38282ebcb8cd9e531c2a6d14a55"
+DOWNLOAD="http://downloads.sourceforge.net/project/oblige/Oblige/4.28/oblige-428b-source.zip"
+MD5SUM="ae89031dcff12958bb866505c266c49f"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
-REQUIRES="glbsp lua"
+REQUIRES="fltk13"
MAINTAINER="B. Watson"
EMAIL="yalhcru@gmail.com"