summaryrefslogtreecommitdiffstats
path: root/games/mame/ChangeLog.old
diff options
context:
space:
mode:
Diffstat (limited to 'games/mame/ChangeLog.old')
-rw-r--r--games/mame/ChangeLog.old79
1 files changed, 79 insertions, 0 deletions
diff --git a/games/mame/ChangeLog.old b/games/mame/ChangeLog.old
new file mode 100644
index 0000000000..a8a69eb7f8
--- /dev/null
+++ b/games/mame/ChangeLog.old
@@ -0,0 +1,79 @@
+# 20180731 bkw: Updated for v0.200.
+# 20180628 bkw: Updated for v0.199.
+# 20180612 bkw: Updated for v0.198 (missed a few releases...)
+# 20180130 bkw: Updated for v0.194.
+# 20180101 bkw: Updated for v0.193.
+# 20171210 bkw: Updated for v0.192.
+# 20170927 bkw: Updated for v0.190.
+
+# 20170902 bkw: Updated for v0.189.
+# - Fix complay.py build error. Turns out that the build would fail
+# only on systems where PyXML is installed, so add -S to python
+# command line so 'import xml.sax' imports the xml stuff that ships
+# with core python, instead of the (outdated, deprecated) 3rd-party
+# stuff from PyXML.
+# - Stop installing useless junk in /usr/doc.
+# - Install swlist docs.
+# - Compacted log entries.
+
+# 20170726 bkw: Updated for v0.188.
+# 20170702 bkw: Updated for v0.187.
+
+# 20170607 bkw: Updated for v0.186.
+# - Link with ld.gold instead of the default ld, which saves *2 hours* of
+# build time on my test box (build is 3x as fast as it was).
+
+# 20170428 bkw: Updated for v0.185.
+
+# 20170404 bkw:
+# - mame.ini: get rid of $HOME in bgfx_path. Thanks to Doogster for
+# reporting this.
+
+# 20170330 bkw: Updated for v0.184.
+
+# 20170301 bkw:
+# - Use long-form github URL.
+# - Fix changelog so newer entries are at the top.
+
+# 20170223 bkw: Updated for v0.183.
+# 20170214 bkw: Add support for GroovyMAME patch.
+# 20170128 bkw: Updated for v0.182.
+# 20170111 bkw: Updated for v0.181. Missed a month again.
+# 20161101 bkw: Updated for v0.179.
+
+# 20160928 bkw:
+# - Updated for v0.178. Sorry, missed a month.
+# - Install artwork/ and bgfx/ so the new bgfx shader stuff will work.
+# - Set bgfx_path in mame.ini. The default is still 'video opengl' but
+# now it's easy to enable bgfx, just by changing to 'video bgfx'.
+# Thanks to Doogster for pointing this out.
+
+# 20160728 bkw:
+# - Updated for v0.176. Upstream does a release on the last Wednesday
+# of every month. I doubt I'm going to find time to update this
+# script 12 times a year, but maybe...
+
+# 20160721 bkw:
+# - Updated for v0.175 (again, after missing several releases)
+# - Update ARCH stuff, i486 => i586
+# - Add missing mame.6 and mess.6 man pages (whoops!)
+# - man pages now in docs/man/ instead of src/osd/sdl/
+# - Don't modify the *.1 man pages to put them in section 6 any more
+# - Symlink mame -> mess in /usr/games (to keep old frontends working)
+# - Disable QT debugger by default, as it now requires qt5 and I don't
+# want qt5 as a hard dep for this... how many people who install mame
+# are *really* going to debug the game ROM code?
+# - Add QTDEBUG=yes option for people who really want the debugger,
+# make slack-desc say whether or not it's enabled.
+# - Upstream removed 'testkeys', stop trying to install it.
+
+# 20151112 bkw:
+# - Updated for v0.167, after missing several releases (sorry!)
+# - Get rid of MESS and UME options, mame has basically turned
+# into UME at this point (includes old mame + mess in one binary)
+# - Use shipped man pages from the source, instead of our own
+# - Add new tools: castool floptool imgtool nlwav
+# - Use icon extracted from mame.ico in the source
+# - Update .ini file slightly (sound=sdl, not sound=1)
+
+