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-rw-r--r--games/mame/README20
1 files changed, 11 insertions, 9 deletions
diff --git a/games/mame/README b/games/mame/README
index ea0cd5dccb..c836db4ad0 100644
--- a/games/mame/README
+++ b/games/mame/README
@@ -2,21 +2,23 @@ Note: I'm aware that this isn't the latest version of MAME. However,
it's the latest version that will compile on stock Slackware 14.2. If
you *really* need the latest version, see README_gcc9.txt.
-MAME stands for Multiple Arcade Machine Emulator. When used in conjunction
-with images of the original arcade game's ROM and disk data, MAME attempts
-to reproduce that game as faithfully as possible on a more modern general
-purpose computer. MAME can currently emulate several thousand different
-classic arcade video games from the late 1970s through the modern era.
+MAME stands for Multiple Arcade Machine Emulator. When used in
+conjunction with images of the original arcade game's ROM and disk
+data, MAME attempts to reproduce that game as faithfully as possible
+on a more modern general purpose computer. MAME can currently emulate
+several thousand different classic arcade video games from the late
+1970s through the modern era.
MESS (Multi Emulator Super System) is the sister project of MAME. MESS
-documents the hardware for a wide variety of (mostly vintage) computers,
-video game consoles, and calculators, as MAME does for arcade games.
+documents the hardware for a wide variety of (mostly vintage)
+computers, video game consoles, and calculators, as MAME does for
+arcade games.
Modern versions of MAME now include MESS, so there's no need for a
separate MESS build or binary.
-This build requires around 3.5GB of storage in /tmp (or whatever you set
-TMP to in the environment).
+This build requires around 3.5GB of storage in /tmp (or whatever you
+set TMP to in the environment).
Optionally, MAME can be built with a debugger for emulated ROM
code. You don't need this just to play the games; it's mainly useful