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author Christoph Willing2018-05-30 07:31:37 +0200
committer Willy Sudiarto Raharjo2018-06-02 02:32:28 +0200
commit6b23339e21f05316b9c24b78c12df9b40232de79 (patch)
treec5de4de9d3a767f48e014351a00bcf786e991edd /libraries/OpenSceneGraph/README
parent7d48e6d17dff699e4e80742de5295c2dae2c30c3 (diff)
downloadslackbuilds-6b23339e21f05316b9c24b78c12df9b40232de79.tar.gz
libraries/OpenSceneGraph: Hide OpenCASCADE support (until 3.5.6)
Signed-off-by: Christoph Willing <chris.willing@linux.com>
Diffstat (limited to 'libraries/OpenSceneGraph/README')
-rw-r--r--libraries/OpenSceneGraph/README9
1 files changed, 6 insertions, 3 deletions
diff --git a/libraries/OpenSceneGraph/README b/libraries/OpenSceneGraph/README
index 7abae38889..ec08826b7b 100644
--- a/libraries/OpenSceneGraph/README
+++ b/libraries/OpenSceneGraph/README
@@ -7,6 +7,9 @@ from implementing and optimizing low level graphics calls, and
provides many additional utilities for rapid development of graphics
applications.
-Plugins for a number of additional features will be automatically generated
-using the following optional packages if they are detected at build time:
-dcmtk, ffmpeg, gdal, gtkglext, libgta, nvidia-texture-tools, OpenCASCADE, SDL2
+Plugins will be automatically generated using the following optional
+packages if they are detected at build time:
+ dcmtk, ffmpeg, gdal, gtkglext, libgta, libLAS, nvidia-texture-tools,
+ fltk, SDL2, wxGTK3
+These plugins offer significant additional functionality and are recommended
+for building a fully featured OpenSceneGraph.