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author Matteo Bernardini2020-01-03 23:09:25 +0100
committer Matteo Bernardini2020-01-03 23:09:25 +0100
commit95008285045d7130c028d6755dcc2bae5387cb22 (patch)
tree65f9ab22c4711d52dbe2d3a77112b00e4a8e051d /graphics/yafaray/README
parent66bb71ec178eb531b8a07c19457800341c8f0d9f (diff)
downloadslackbuilds-95008285045d7130c028d6755dcc2bae5387cb22.tar.gz
20200103.1 global branch merge.current-20200103.1
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
Diffstat (limited to 'graphics/yafaray/README')
-rw-r--r--graphics/yafaray/README8
1 files changed, 2 insertions, 6 deletions
diff --git a/graphics/yafaray/README b/graphics/yafaray/README
index 0634be71c9..29763c62d7 100644
--- a/graphics/yafaray/README
+++ b/graphics/yafaray/README
@@ -2,10 +2,6 @@ YafaRay is a free open-source raytracing engine. Raytracing is a rendering
technique for generating realistic images by tracing the path of light
through a 3D scene.
-This package is built by default with QT4 support (needed if you intend to use
-the blender plugin too). If you don't want it, launch the script as follows:
-# USEQT=no ./yafaray.SlackBuild (assuming you're root)
+python3 is an optional dependency, to enable python bindings.
-You can also build Python bindings, provided you have swig and Python
-installed. Simply run
-# BUILDPYTHON=yes ./yafaray.SlackBuild (always assuming you're root)
+To disable building the Qt gui pass the script the variable QTGUI=OFF