summaryrefslogtreecommitdiffstats
path: root/graphics/freewrl/README
diff options
context:
space:
mode:
author Guilherme Calandrini2015-10-23 05:35:23 +0200
committer Willy Sudiarto Raharjo2015-10-23 05:35:23 +0200
commit1b90d2a7a695c8cf86e80049daa8f49533cf4de9 (patch)
tree3bec2a410ddd52d278becf17612c63aa67eadd3e /graphics/freewrl/README
parentbe0748dc3f5a56f3f0ab2188b7c1624588c8e998 (diff)
downloadslackbuilds-1b90d2a7a695c8cf86e80049daa8f49533cf4de9.tar.gz
graphics/freewrl: Added (3D Viewer).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'graphics/freewrl/README')
-rw-r--r--graphics/freewrl/README18
1 files changed, 18 insertions, 0 deletions
diff --git a/graphics/freewrl/README b/graphics/freewrl/README
new file mode 100644
index 0000000000..be42fe9362
--- /dev/null
+++ b/graphics/freewrl/README
@@ -0,0 +1,18 @@
+FreeWRL has had an impressive track record, is here to stay. X3D Components get
+added, problems get resolved. Program with GLSL Shaders using the X3D Shaders
+Component, put your models exactly where you want them with the Geospatial
+Component, or just throw triangles to the screen as Extrusions, IndexedFaceSets,
+TriangleSets, Circle2D, Disk2D, Spheres, Boxes, Cubes; the list goes on and on.
+
+With royalty free open standards, your models will continue to render, year
+after year.
+
+Requires: imlib2 openal freealut
+
+Additional options:
+By default the SlackBuild compiles with native OpenGL
+to overwrites it pass MESA=yes.
+For generating the documentation: DOCS=yes
+To use OpenCL (requires an OpenCL API) define the
+OpenCL API path using: OCL_PATH=
+