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author Willy Sudiarto Raharjo2021-04-22 03:47:14 +0200
committer Robby Workman2021-04-22 04:17:58 +0200
commit5411b939a46c7af73749ab1912a42f2ef39b165c (patch)
treea87f6b7e48ad9f7d83644ce97f809687974bc4c8 /games
parent789607dcf7b2a464b4c9fd3154ad1bddeb8d4783 (diff)
downloadslackbuilds-5411b939a46c7af73749ab1912a42f2ef39b165c.tar.gz
games/img2xterm: Update README.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/img2xterm/README9
1 files changed, 4 insertions, 5 deletions
diff --git a/games/img2xterm/README b/games/img2xterm/README
index 04e55784cb..b52db54941 100644
--- a/games/img2xterm/README
+++ b/games/img2xterm/README
@@ -9,11 +9,10 @@ No checking is done on the terminal size. Each character cell in the
terminal gets a 2x2 block of pixels, so if your terminal is 80x25, the
largest image it can display is 160x50 pixels.
-This is known to work with xterm, konsole, and xfce4-terminal
-from Slackware 14.2; and rxvt-unicode (urxvt) and st from
-SlackBuilds.org. Plain rxvt doesn't seem to support 256-color mode,
-so it won't work there. Sadly, it doesn't work in the Linux console
-either.
+This is known to work with xterm, konsole, rxvt-unicode and xfce4-terminal
+from Slackware 14.2; and st from SlackBuilds.org. Plain rxvt doesn't
+seem to support 256-color mode, so it won't work there.
+Sadly, it doesn't work in the Linux console either.
The package includes the GIMP palette mentioned in the README.md, and
an RMS cowfile. Try: cowsay -f rmshd "Hello"