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author M.Dinslage2021-02-06 09:00:31 +0100
committer Willy Sudiarto Raharjo2021-02-06 19:39:52 +0100
commite59a3af7ae545dfcb68769d292e299a3b13a46c4 (patch)
tree5837ec38aba9118d1748b0a4ee616b52551b1d46 /games
parentc39e6ae255ff80c744d18894870ee387298d119f (diff)
downloadslackbuilds-e59a3af7ae545dfcb68769d292e299a3b13a46c4.tar.gz
games/ioquake3: Updated for version 1.36_05180e3.
Signed-off-by: Dave Woodfall <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/ioquake3/ioquake3.SlackBuild32
-rw-r--r--games/ioquake3/ioquake3.info6
2 files changed, 16 insertions, 22 deletions
diff --git a/games/ioquake3/ioquake3.SlackBuild b/games/ioquake3/ioquake3.SlackBuild
index 843784f784..5c35ece70b 100644
--- a/games/ioquake3/ioquake3.SlackBuild
+++ b/games/ioquake3/ioquake3.SlackBuild
@@ -23,22 +23,16 @@
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=ioquake3
-VERSION=${VERSION:-r20200211}
+VERSION=${VERSION:-1.36_05180e3}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
-# Setting the arch here overrides the Makefiles
-# arch setting which causes the build to fail
-# on 32bit machines, so we change this to BARCH
-# here and let the Makefile set the ARCH.
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
- i?86) export BARCH=i586 ;;
- arm*) export BARCH=arm ;;
- *) export BARCH=$( uname -m ) ;;
+ i?86) export ARCH=i586 ;;
+ arm*) export ARCH=arm ;;
+ *) export ARCH=$( uname -m ) ;;
esac
-else
- BARCH="$ARCH"
fi
CWD=$(pwd)
@@ -46,22 +40,22 @@ TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
-if [ "$BARCH" = "i586" ]; then
+if [ "$ARCH" = "i586" ]; then
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
- ARCH="x86"
-elif [ "$BARCH" = "i686" ]; then
+ BARCH="x86"
+elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
- ARCH="x86"
-elif [ "$BARCH" = "x86_64" ]; then
+ BARCH="x86"
+elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
- ARCH="x86_64"
+ BARCH="x86_64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
- ARCH="$BARCH"
+ BARCH="$ARCH"
fi
set -e
@@ -82,7 +76,7 @@ find -L . \
make \
release \
copyfiles \
- ARCH="$ARCH" \
+ ARCH="$BARCH" \
COPYDIR="$PKG"/usr/share/games/quake3 \
CFLAGS="$SLKCFLAGS" \
USE_CODEC_VORBIS=1 \
@@ -130,4 +124,4 @@ cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
-/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$BARCH-$BUILD$TAG.${PKGTYPE:-tgz}
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/ioquake3/ioquake3.info b/games/ioquake3/ioquake3.info
index cfbc46e762..a3cca75cc5 100644
--- a/games/ioquake3/ioquake3.info
+++ b/games/ioquake3/ioquake3.info
@@ -1,9 +1,9 @@
PRGNAM="ioquake3"
-VERSION="r20200211"
+VERSION="1.36_05180e3"
HOMEPAGE="https://ioquake3.org/"
-DOWNLOAD="https://www.dropbox.com/s/1pwzisj5rsexn7d/ioquake3-r20200211.tar.gz \
+DOWNLOAD="https://www.dropbox.com/s/k84alghs7f6urwg/ioquake3-1.36_05180e3.tar.gz \
http://ftp.gwdg.de/pub/misc/ftp.idsoftware.com/idstuff/quake3/linux/linuxq3apoint-1.32b-3.x86.run"
-MD5SUM="3d3ba4910adb990432f414df6fff7e43 \
+MD5SUM="c85b8539dc99d05c9650dbda3f65f6f0 \
c71fdddccb20e8fc393d846e9c61d685"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""