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author B. Watson2021-10-28 11:31:37 +0200
committer Willy Sudiarto Raharjo2021-10-29 12:07:25 +0200
commitcf8c488479b372be4f753183fd9e97493c5ebe1d (patch)
treee7a1850e9021a4d797cce8f45a80dcd24359d998 /games/syobonaction
parentc470017001ac8abf94220abbfa51c1809866f267 (diff)
downloadslackbuilds-cf8c488479b372be4f753183fd9e97493c5ebe1d.tar.gz
games/syobonaction: Updated for version 0.2+20210411_f2e8629.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/syobonaction')
-rw-r--r--games/syobonaction/doinst.sh6
-rw-r--r--games/syobonaction/git2tarxz.sh75
-rw-r--r--games/syobonaction/icons/16.pngbin0 -> 584 bytes
-rw-r--r--games/syobonaction/icons/32.pngbin0 -> 187 bytes
-rw-r--r--games/syobonaction/icons/48.png (renamed from games/syobonaction/syobonaction.png)bin544 -> 544 bytes
-rw-r--r--games/syobonaction/syobonaction.6259
-rw-r--r--games/syobonaction/syobonaction.SlackBuild34
-rw-r--r--games/syobonaction/syobonaction.info6
-rw-r--r--games/syobonaction/syobonaction.pod63
-rw-r--r--games/syobonaction/syobonaction.rst75
10 files changed, 262 insertions, 256 deletions
diff --git a/games/syobonaction/doinst.sh b/games/syobonaction/doinst.sh
index 5fb28930db..3e5691a052 100644
--- a/games/syobonaction/doinst.sh
+++ b/games/syobonaction/doinst.sh
@@ -1,3 +1,9 @@
if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi
+
+if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
+ if [ -x /usr/bin/gtk-update-icon-cache ]; then
+ /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
+ fi
+fi
diff --git a/games/syobonaction/git2tarxz.sh b/games/syobonaction/git2tarxz.sh
new file mode 100644
index 0000000000..dfa2d695a5
--- /dev/null
+++ b/games/syobonaction/git2tarxz.sh
@@ -0,0 +1,75 @@
+#!/bin/sh
+
+# Create source tarball from git repo, with generated version number.
+
+# Takes one optional argument, which is the commit or tag to create a
+# tarball of. With no arg, HEAD is used.
+
+# Version number example: 0.0.1+20200227_ad7ec17
+
+# Notes:
+
+# Do not use this if you're packaging a release.
+
+# This script doesn't need to be run as root. It does need to be able
+# to write to the current directory it's run from.
+
+# Running this script twice for the same commit will NOT give identical
+# tarballs, even if the contents are identical. This is because tar
+# includes the current time in a newly-created tarball (plus there may
+# be other git-related reasons).
+
+# Once you've generated a tarball, you'll still need a place to host it.
+# Ask on the mailing list, if you don't have your own web server to
+# play with.
+
+## Config:
+
+# Name of SBo build:
+PRGNAM=syobonaction
+
+# Github project and user names:
+PROJECT=syobon
+GITUSER=CecilHarvey
+
+# For github projects, you can use this unmodified:
+CLONE_URL=https://github.com/$GITUSER/$PROJECT.git
+
+# For non-github projects, you might not need GITUSER, in which case
+# just omit it from the script.
+
+## End of config.
+
+set -e
+
+GITDIR=$( mktemp -dt $PRGNAM.git.XXXXXX )
+rm -rf $GITDIR
+git clone $CLONE_URL $GITDIR
+
+CWD="$( pwd )"
+cd $GITDIR
+
+if [ "$1" != "" ]; then
+ git reset --hard "$1" || exit 1
+fi
+
+GIT_SHA=$( git rev-parse --short HEAD )
+
+DATE=$( git log --date=format:%Y%m%d --format=%cd | head -1 )
+
+VERTAG=$( git tag -l | tail -1 )
+
+VERSION=${VERTAG}+${DATE}_${GIT_SHA}
+
+rm -rf .git
+find . -name .gitignore -print0 | xargs -0 rm -f
+
+cd "$CWD"
+rm -rf $PRGNAM-$VERSION $PRGNAM-$VERSION.tar.xz
+mv $GITDIR $PRGNAM-$VERSION
+tar cvfJ $PRGNAM-$VERSION.tar.xz $PRGNAM-$VERSION
+
+echo
+echo "Created tarball: $PRGNAM-$VERSION.tar.xz"
+echo "VERSION=\"$VERSION\""
+echo "MD5SUM=\"$( md5sum $PRGNAM-$VERSION.tar.xz | cut -d' ' -f1 )\""
diff --git a/games/syobonaction/icons/16.png b/games/syobonaction/icons/16.png
new file mode 100644
index 0000000000..7436458323
--- /dev/null
+++ b/games/syobonaction/icons/16.png
Binary files differ
diff --git a/games/syobonaction/icons/32.png b/games/syobonaction/icons/32.png
new file mode 100644
index 0000000000..2542d94a54
--- /dev/null
+++ b/games/syobonaction/icons/32.png
Binary files differ
diff --git a/games/syobonaction/syobonaction.png b/games/syobonaction/icons/48.png
index 1a261901a8..1a261901a8 100644
--- a/games/syobonaction/syobonaction.png
+++ b/games/syobonaction/icons/48.png
Binary files differ
diff --git a/games/syobonaction/syobonaction.6 b/games/syobonaction/syobonaction.6
index 2de3bcad04..7b8427fe24 100644
--- a/games/syobonaction/syobonaction.6
+++ b/games/syobonaction/syobonaction.6
@@ -1,181 +1,88 @@
-.\" Automatically generated by Pod::Man 2.27 (Pod::Simple 3.28)
-.\"
-.\" Standard preamble:
-.\" ========================================================================
-.de Sp \" Vertical space (when we can't use .PP)
-.if t .sp .5v
-.if n .sp
+.\" Man page generated from reStructuredText.
+.
+.
+.nr rst2man-indent-level 0
+.
+.de1 rstReportMargin
+\\$1 \\n[an-margin]
+level \\n[rst2man-indent-level]
+level margin: \\n[rst2man-indent\\n[rst2man-indent-level]]
+-
+\\n[rst2man-indent0]
+\\n[rst2man-indent1]
+\\n[rst2man-indent2]
..
-.de Vb \" Begin verbatim text
-.ft CW
-.nf
-.ne \\$1
+.de1 INDENT
+.\" .rstReportMargin pre:
+. RS \\$1
+. nr rst2man-indent\\n[rst2man-indent-level] \\n[an-margin]
+. nr rst2man-indent-level +1
+.\" .rstReportMargin post:
..
-.de Ve \" End verbatim text
-.ft R
-.fi
+.de UNINDENT
+. RE
+.\" indent \\n[an-margin]
+.\" old: \\n[rst2man-indent\\n[rst2man-indent-level]]
+.nr rst2man-indent-level -1
+.\" new: \\n[rst2man-indent\\n[rst2man-indent-level]]
+.in \\n[rst2man-indent\\n[rst2man-indent-level]]u
..
-.\" Set up some character translations and predefined strings. \*(-- will
-.\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left
-.\" double quote, and \*(R" will give a right double quote. \*(C+ will
-.\" give a nicer C++. Capital omega is used to do unbreakable dashes and
-.\" therefore won't be available. \*(C` and \*(C' expand to `' in nroff,
-.\" nothing in troff, for use with C<>.
-.tr \(*W-
-.ds C+ C\v'-.1v'\h'-1p'\s-2+\h'-1p'+\s0\v'.1v'\h'-1p'
-.ie n \{\
-. ds -- \(*W-
-. ds PI pi
-. if (\n(.H=4u)&(1m=24u) .ds -- \(*W\h'-12u'\(*W\h'-12u'-\" diablo 10 pitch
-. if (\n(.H=4u)&(1m=20u) .ds -- \(*W\h'-12u'\(*W\h'-8u'-\" diablo 12 pitch
-. ds L" ""
-. ds R" ""
-. ds C` ""
-. ds C' ""
-'br\}
-.el\{\
-. ds -- \|\(em\|
-. ds PI \(*p
-. ds L" ``
-. ds R" ''
-. ds C`
-. ds C'
-'br\}
-.\"
-.\" Escape single quotes in literal strings from groff's Unicode transform.
-.ie \n(.g .ds Aq \(aq
-.el .ds Aq '
-.\"
-.\" If the F register is turned on, we'll generate index entries on stderr for
-.\" titles (.TH), headers (.SH), subsections (.SS), items (.Ip), and index
-.\" entries marked with X<> in POD. Of course, you'll have to process the
-.\" output yourself in some meaningful fashion.
-.\"
-.\" Avoid warning from groff about undefined register 'F'.
-.de IX
-..
-.nr rF 0
-.if \n(.g .if rF .nr rF 1
-.if (\n(rF:(\n(.g==0)) \{
-. if \nF \{
-. de IX
-. tm Index:\\$1\t\\n%\t"\\$2"
-..
-. if !\nF==2 \{
-. nr % 0
-. nr F 2
-. \}
-. \}
-.\}
-.rr rF
-.\"
-.\" Accent mark definitions (@(#)ms.acc 1.5 88/02/08 SMI; from UCB 4.2).
-.\" Fear. Run. Save yourself. No user-serviceable parts.
-. \" fudge factors for nroff and troff
-.if n \{\
-. ds #H 0
-. ds #V .8m
-. ds #F .3m
-. ds #[ \f1
-. ds #] \fP
-.\}
-.if t \{\
-. ds #H ((1u-(\\\\n(.fu%2u))*.13m)
-. ds #V .6m
-. ds #F 0
-. ds #[ \&
-. ds #] \&
-.\}
-. \" simple accents for nroff and troff
-.if n \{\
-. ds ' \&
-. ds ` \&
-. ds ^ \&
-. ds , \&
-. ds ~ ~
-. ds /
-.\}
-.if t \{\
-. ds ' \\k:\h'-(\\n(.wu*8/10-\*(#H)'\'\h"|\\n:u"
-. ds ` \\k:\h'-(\\n(.wu*8/10-\*(#H)'\`\h'|\\n:u'
-. ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'^\h'|\\n:u'
-. ds , \\k:\h'-(\\n(.wu*8/10)',\h'|\\n:u'
-. ds ~ \\k:\h'-(\\n(.wu-\*(#H-.1m)'~\h'|\\n:u'
-. ds / \\k:\h'-(\\n(.wu*8/10-\*(#H)'\z\(sl\h'|\\n:u'
-.\}
-. \" troff and (daisy-wheel) nroff accents
-.ds : \\k:\h'-(\\n(.wu*8/10-\*(#H+.1m+\*(#F)'\v'-\*(#V'\z.\h'.2m+\*(#F'.\h'|\\n:u'\v'\*(#V'
-.ds 8 \h'\*(#H'\(*b\h'-\*(#H'
-.ds o \\k:\h'-(\\n(.wu+\w'\(de'u-\*(#H)/2u'\v'-.3n'\*(#[\z\(de\v'.3n'\h'|\\n:u'\*(#]
-.ds d- \h'\*(#H'\(pd\h'-\w'~'u'\v'-.25m'\f2\(hy\fP\v'.25m'\h'-\*(#H'
-.ds D- D\\k:\h'-\w'D'u'\v'-.11m'\z\(hy\v'.11m'\h'|\\n:u'
-.ds th \*(#[\v'.3m'\s+1I\s-1\v'-.3m'\h'-(\w'I'u*2/3)'\s-1o\s+1\*(#]
-.ds Th \*(#[\s+2I\s-2\h'-\w'I'u*3/5'\v'-.3m'o\v'.3m'\*(#]
-.ds ae a\h'-(\w'a'u*4/10)'e
-.ds Ae A\h'-(\w'A'u*4/10)'E
-. \" corrections for vroff
-.if v .ds ~ \\k:\h'-(\\n(.wu*9/10-\*(#H)'\s-2\u~\d\s+2\h'|\\n:u'
-.if v .ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'\v'-.4m'^\v'.4m'\h'|\\n:u'
-. \" for low resolution devices (crt and lpr)
-.if \n(.H>23 .if \n(.V>19 \
-\{\
-. ds : e
-. ds 8 ss
-. ds o a
-. ds d- d\h'-1'\(ga
-. ds D- D\h'-1'\(hy
-. ds th \o'bp'
-. ds Th \o'LP'
-. ds ae ae
-. ds Ae AE
-.\}
-.rm #[ #] #H #V #F C
-.\" ========================================================================
-.\"
-.IX Title "SYOBONACTION 6"
-.TH SYOBONACTION 6 "2014-03-27" "0.2" "SlackBuilds.org"
-.\" For nroff, turn off justification. Always turn off hyphenation; it makes
-.\" way too many mistakes in technical documents.
-.if n .ad l
-.nh
-.SH "NAME"
-syobonaction \- very difficult side\-scrolling platform game
-.SH "SYNOPSIS"
-.IX Header "SYNOPSIS"
-\&\fBsyobonaction\fR [\fI\-nosound\fR] [\fI\-fullscreen\fR]
-.SH "DESCRIPTION"
-.IX Header "DESCRIPTION"
-Syobon Action is a Japanese parody of Super Mario Brothers.
-.PP
-This man page documents OpenSyobon-M, the modified \s-1SDL\s0 port of OpenSyobon,
-which is itself an unofficial \s-1SDL\s0 port of the original game.
-.SH "OPTIONS"
-.IX Header "OPTIONS"
-.IP "\fB\-nosound\fR" 4
-.IX Item "-nosound"
-Disables sound
-.IP "\fB\-fullscreen\fR" 4
-.IX Item "-fullscreen"
-Enables full-screen mode
-.SH "CONTROLS"
-.IX Header "CONTROLS"
-.IP "\fBJump\fR" 4
-.IX Item "Jump"
-Up arrow, Z, semicolon, joystick button 1
-.IP "\fBMovement\fR" 4
-.IX Item "Movement"
-Left/right arrows, joystick left/right
-.IP "\fBEnter Warp Pipe\fR" 4
-.IX Item "Enter Warp Pipe"
-Down arrow, joystick down
-.PP
+.TH "SYOBONACTION" 6 "2021-10-28" "0.2" "SlackBuilds.org"
+.SH NAME
+syobonaction \- very difficult side-scrolling platform game
+.\" RST source for syobonaction(6) man page. Convert with:
+.
+.\" rst2man.py syobonaction.rst > syobonaction.6
+.
+.\" rst2man.py comes from the SBo development/docutils package.
+.
+.SH SYNOPSIS
+.sp
+syobonaction [\fI\-nosound\fP] [\fI\-\-fullscreen\fP]
+.SH DESCRIPTION
+.sp
+Syobon Action is a 2D Japanese freeware video game notoriously known on
+the Internet for its extremely difficult levels. It\(aqs a parody of
+Super Mario Brothers.
+.sp
+This man page documents OpenSyobon\-M, the modified SDL port of OpenSyobon,
+which is itself an unofficial SDL port of the original game.
+.SH OPTIONS
+.INDENT 0.0
+.TP
+.B \fB\-nosound\fP
+Disable sound in the game.
+.TP
+.B \fB\-fullscreen\fP
+Run the game fullscreen (by default, it\(aqs in a window).
+.UNINDENT
+.SH CONTROLS
+.INDENT 0.0
+.TP
+.B \fBJump\fP
+Up arrow, Z, semicolon, joystick button 1.
+.TP
+.B \fBMovement\fP
+Left/right arrows, joystick left/right.
+.TP
+.B \fBEnter Warp Pipe\fP
+Down arrow, joystick down.
+.UNINDENT
+.sp
On the main menu, 0 through 9 select the starting level.
-.SH "AUTHORS"
-.IX Header "AUTHORS"
-OpenSyobon-M was written by Wei Mingzhi <whistler_wmz at users.sf.net>.
-This version contains additional levels made by Kazuki Okawa.
-.PP
-OpenSyobon-M is based on Open Syobon Action \s-1RC 2\s0 by Mathew Velasquez, which
+.SH AUTHORS
+.sp
+OpenSyobon\-M was written by Wei Mingzhi <whistler_wmz at
+users.sf.net>. This version contains additional levels made by Kazuki
+Okawa.
+.sp
+OpenSyobon\-M is based on Open Syobon Action RC 2 by Mathew Velasquez, which
is based on the original Syobon Action by Chiku.
-.PP
-This man page was written by B. Watson for the SlackBuild.org project.
+.sp
+This man page written for the SlackBuilds.org project
+by B. Watson, and is licensed under the WTFPL.
+.SH SEE ALSO
+.sp
+The syobonaction readme: /usr/doc/syobonaction\-0.2/readme.txt
+.\" Generated by docutils manpage writer.
+.
diff --git a/games/syobonaction/syobonaction.SlackBuild b/games/syobonaction/syobonaction.SlackBuild
index 16fb11f8d4..e2e3012803 100644
--- a/games/syobonaction/syobonaction.SlackBuild
+++ b/games/syobonaction/syobonaction.SlackBuild
@@ -6,13 +6,16 @@
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
-# The source is hosted on my server to avoid the JS-laden download page
-# on codeplex.
+# 20211028 bkw:
+# - update for 0.2+20210411_f2e8629 (latest git, which uses SDL2, yay!)
+# - new-style icons.
+# - convert man page to rst, expand it slightly.
+# - get rid of CRLFs in docs.
cd $(dirname $0) ; CWD=$(pwd)
PRGNAM=syobonaction
-VERSION=${VERSION:-0.2}
+VERSION=${VERSION:-0.2+20210411_f2e8629}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}
@@ -25,9 +28,6 @@ if [ -z "$ARCH" ]; then
esac
fi
-# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
-# the name of the created package would be, and then exit. This information
-# could be useful to other scripts.
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
@@ -57,14 +57,11 @@ rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
-tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
+tar xvf $CWD/$PRGNAM-$VERSION.tar.?z
cd $PRGNAM-$VERSION
chown -R root:root .
-find -L . \
- \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
- -o -perm 511 \) -exec chmod 755 {} \; -o \
- \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
- -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
+ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
DATADIR=/usr/share/games/$PRGNAM
BINDIR=/usr/games
@@ -80,15 +77,24 @@ cp -r data/*/ $PKG/$DATADIR
mkdir -p $PKG/usr/share/applications
cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
-# icon extracted from macosx/SyobonAction.icns with icns2png
+# icons extracted from macosx/SyobonAction.icns with icns2png
+for i in $CWD/icons/*.png; do
+ px=$( basename $i | cut -d. -f1 )
+ size=${px}x${px}
+ dir=$PKG/usr/share/icons/hicolor/$size/apps
+ mkdir -p $dir
+ cat $i > $dir/$PRGNAM.png
+done
+
mkdir -p $PKG/usr/share/pixmaps
-cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
+ln -s ../icons/hicolor/48x48/apps/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png
# man page written for this build
mkdir -p $PKG/usr/man/man6
gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+sed -i 's,\r,,' data/*.txt
cp -a data/*.txt $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
diff --git a/games/syobonaction/syobonaction.info b/games/syobonaction/syobonaction.info
index b541ebfc67..5019abdbcb 100644
--- a/games/syobonaction/syobonaction.info
+++ b/games/syobonaction/syobonaction.info
@@ -1,8 +1,8 @@
PRGNAM="syobonaction"
-VERSION="0.2"
+VERSION="0.2+20210411_f2e8629"
HOMEPAGE="https://github.com/CecilHarvey/syobon/"
-DOWNLOAD="https://slackware.uk/~urchlay/src/syobonaction-0.2.tar.gz"
-MD5SUM="5c85c936a0436e5b0b85a08abcd5b105"
+DOWNLOAD="https://slackware.uk/~urchlay/src/syobonaction-0.2+20210411_f2e8629.tar.xz"
+MD5SUM="2f764bfd7cb42ceea871e6ff6508115c"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES=""
diff --git a/games/syobonaction/syobonaction.pod b/games/syobonaction/syobonaction.pod
deleted file mode 100644
index 1d5dfae273..0000000000
--- a/games/syobonaction/syobonaction.pod
+++ /dev/null
@@ -1,63 +0,0 @@
-# pod source for syobonaction man page
-# pod2man -s6 -r0.2 --stderr -cSlackBuilds.org syobonaction.pod > syobonaction.6
-
-=pod
-
-=head1 NAME
-
-B<syobonaction> - I<very> difficult side-scrolling platform game
-
-=head1 SYNOPSIS
-
-B<syobonaction> [I<-nosound>] [I<-fullscreen>]
-
-=head1 DESCRIPTION
-
-Syobon Action is a Japanese parody of Super Mario Brothers.
-
-This man page documents OpenSyobon-M, the modified SDL port of OpenSyobon,
-which is itself an unofficial SDL port of the original game.
-
-=head1 OPTIONS
-
-=over
-
-=item B<-nosound>
-
-Disables sound
-
-=item B<-fullscreen>
-
-Enables full-screen mode
-
-=back
-
-=head1 CONTROLS
-
-=over
-
-=item B<Jump>
-
-Up arrow, Z, semicolon, joystick button 1
-
-=item B<Movement>
-
-Left/right arrows, joystick left/right
-
-=item B<Enter Warp Pipe>
-
-Down arrow, joystick down
-
-=back
-
-On the main menu, 0 through 9 select the starting level.
-
-=head1 AUTHORS
-
-OpenSyobon-M was written by Wei Mingzhi <whistler_wmz at users.sf.net>.
-This version contains additional levels made by Kazuki Okawa.
-
-OpenSyobon-M is based on Open Syobon Action RC 2 by Mathew Velasquez, which
-is based on the original Syobon Action by Chiku.
-
-This man page was written by B. Watson for the SlackBuild.org project.
diff --git a/games/syobonaction/syobonaction.rst b/games/syobonaction/syobonaction.rst
new file mode 100644
index 0000000000..a8da574289
--- /dev/null
+++ b/games/syobonaction/syobonaction.rst
@@ -0,0 +1,75 @@
+.. RST source for syobonaction(6) man page. Convert with:
+.. rst2man.py syobonaction.rst > syobonaction.6
+.. rst2man.py comes from the SBo development/docutils package.
+
+.. |version| replace:: 0.2
+.. |date| date::
+
+============
+syobonaction
+============
+
+-------------------------------------------
+very difficult side-scrolling platform game
+-------------------------------------------
+
+:Manual section: 6
+:Manual group: SlackBuilds.org
+:Date: |date|
+:Version: |version|
+
+SYNOPSIS
+========
+
+syobonaction [*-nosound*] [*--fullscreen*]
+
+DESCRIPTION
+===========
+
+Syobon Action is a 2D Japanese freeware video game notoriously known on
+the Internet for its extremely difficult levels. It's a parody of
+Super Mario Brothers.
+
+This man page documents OpenSyobon-M, the modified SDL port of OpenSyobon,
+which is itself an unofficial SDL port of the original game.
+
+OPTIONS
+=======
+
+**-nosound**
+ Disable sound in the game.
+
+**-fullscreen**
+ Run the game fullscreen (by default, it's in a window).
+
+CONTROLS
+========
+
+**Jump**
+ Up arrow, Z, semicolon, joystick button 1.
+
+**Movement**
+ Left/right arrows, joystick left/right.
+
+**Enter Warp Pipe**
+ Down arrow, joystick down.
+
+On the main menu, 0 through 9 select the starting level.
+
+AUTHORS
+=======
+
+OpenSyobon-M was written by Wei Mingzhi <whistler_wmz at
+users.sf.net>. This version contains additional levels made by Kazuki
+Okawa.
+
+OpenSyobon-M is based on Open Syobon Action RC 2 by Mathew Velasquez, which
+is based on the original Syobon Action by Chiku.
+
+This man page written for the SlackBuilds.org project
+by B. Watson, and is licensed under the WTFPL.
+
+SEE ALSO
+========
+
+The syobonaction readme: /usr/doc/syobonaction-|version|/readme.txt