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author | Hunter Sezen | 2016-08-01 13:11:08 +0200 |
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committer | David Spencer | 2016-08-05 19:10:41 +0200 |
commit | 5292754fb8a686b6825d7f738f1086ce107981e5 (patch) | |
tree | e1b6514588d44e07fae35d7dd7726e009853c36f /games/nxengine-libretro/README | |
parent | 8fadd298eb3f4b22ea0240b93d42e117ab0678ee (diff) | |
download | slackbuilds-5292754fb8a686b6825d7f738f1086ce107981e5.tar.gz |
games/nxengine-libretro: Added (Port of NxEngine to libretro).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/nxengine-libretro/README')
-rw-r--r-- | games/nxengine-libretro/README | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/games/nxengine-libretro/README b/games/nxengine-libretro/README new file mode 100644 index 0000000000..6fb1d6e4c3 --- /dev/null +++ b/games/nxengine-libretro/README @@ -0,0 +1,14 @@ +Port of NxEngine to the libretro API. NXEngine is a Cave Story game engine +clone. + +It will require Cave Story 1.0.0.6 and the Aeon Genesis translation which can +be download from the RetroArch downloadable content. + +Alternatively Cave Story is available from Studio Pixel's website: +http://studiopixel.sakura.ne.jp/archives/index.html + +The Aeon Genesis translation is available from: +http://agtp.romhack.net/project.php?id=cavestory + +To build the debugging symbols use: + DEBUG=1 ./nxengine-libretro.SlackBuild |