summaryrefslogtreecommitdiffstats
path: root/development/love-legacy080/README
diff options
context:
space:
mode:
author B. Watson2014-05-01 04:21:34 +0200
committer Willy Sudiarto Raharjo2014-05-01 04:21:34 +0200
commit4f5d79d6588be7ae859d91c9347c254f1e0f4290 (patch)
treeeffac195efca774501260e71e077a79aa999c459 /development/love-legacy080/README
parent259b9fe7868740ce67406f0de8690964db9ec35f (diff)
downloadslackbuilds-4f5d79d6588be7ae859d91c9347c254f1e0f4290.tar.gz
development/love-legacy080: Added (2D game development framework).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'development/love-legacy080/README')
-rw-r--r--development/love-legacy080/README9
1 files changed, 9 insertions, 0 deletions
diff --git a/development/love-legacy080/README b/development/love-legacy080/README
new file mode 100644
index 0000000000..b686f3dc82
--- /dev/null
+++ b/development/love-legacy080/README
@@ -0,0 +1,9 @@
+LÖVE is a framework for developing 2D games in Lua.
+
+love-legacy080 is an older (0.8.0) version, for games written using the
+0.8 API. It should not be used for developing new code (use the regular
+love package for that instead).
+
+Normally, games written with LÖVE are started with "love gamename.love".
+For games that need 0.8.0, start them with "love-0.8.0 gamename.love"
+instead.